Quote:
Originally Posted by Soljanov
Hello,
I recently had a thought about variance in poker. Like in every website people tell you that increasing your winrate will lower your variance. But isn't that incorrect?
The greater your winrate is the lower chance is that you lose money but overall variance will remain the same imo.
Can someone tell the math behind this?
Variance depends on the game, not the winrate, the winrate may, depending on the sample size, depend on the variance
Mathematically variance is a measure of how smooth results are (how much above or below the overall mean each individual result is.)
I think the answers already given above do clear up these issues.
As ArtyMcFly says most times posters tend to use variance as a term for swings and not its mathematical meaning (or perhaps imo also sometimes just as another word for luck).
As ohly says for coin-flips variance = p*(1-p)*n and it reaches a max when your roi is 0.0%, ie, breakeven. But as statmanhal mentions for larger field tournaments with typical itm structures the maximum variance will be above the mid break even point, for the very large fields (with typical payout structure) the max mathematically possible variance will be with with a very high roi.
If you always won, or always came 2'nd, always 3rd, etc, or always out of the money then your results have a zero variance and if plotted they would then look like a ruler straight line on the plot.
It is possible to always lose if you intend to but not really possible to always come first so your results plot will typically be a bit 'bumpy', the measure of the bumpiness is variance.
The good thing about knowing the variance is that you can use it to predict how likely you are to be above or below a roi value after X games (although you also need to know the mean. With an approx. mean you can get an approx. answer).
For tournament with field sizes above HU typically your variance will actually go higher if your roi goes higher (unless you have some crazy massive value of roi). If you do get better the amount your variance goes up is pretty small compared to changing field sizes though.
The approx. var per game for different sized tournaments (all approx and with a flat finish distribution, a bit of rake and 0% roi measured in Buy-ins squared) are:
6 max STT per game variance: 1.98
9 seat STT per game variance: 2.1
18 seat per game variance: 3.91
27 seat per game variance: 5.3
45 seat per game variance: 7.1
90 seat per game variance: 11.5
180 seat per game variance: 23.8
If you play 90's and get a bit better your variance may rise to 12.0 perhaps, this is not much when you look at the variance the break even 180's have.
Increasing your roi really does protect you well from downswings though, playing 180's with 1% roi will leave you very likely to see massive swings, if you have a 20% roi these are much, much less likely. With a 1% roi in HU as the variance is so small you won't be likely to see big swings. But per game with
1% per game you still earn the same it's just that the 180's are effectively much more of a gamble in the short term.
Variance per game doesn't change with speed, ie, normal, turbo, hyper but with hypers you may play 10 times the amount of games per hour compared to normal and so your
per hour variance with hypers is 10x as high.
Last edited by BaseMetal2; 12-13-2018 at 03:31 PM.