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Ways to randomise? Ways to randomise?

02-17-2018 , 03:26 PM
If you're in a particular spot where you just want to make a play say 25% of the time, what is a good way to randomise? I read years ago about using the second hand on an analog watch, but are there any other methods?
Ways to randomise? Quote
02-17-2018 , 08:58 PM
Quote:
Originally Posted by Martin456
If you're in a particular spot where you just want to make a play say 25% of the time, what is a good way to randomise? I read years ago about using the second hand on an analog watch, but are there any other methods?
Pick a suit.
Ways to randomise? Quote
02-18-2018 , 09:45 AM
I don't think it's important to be exact with frequencies. I posted something relevant in a heads up limit holdem discussion the other day:

Quote:
one of these things is happening:

a) we play a mixed strategy and get the frequencies wrong with the wrong hands.
b) we play a mixed strategy and get the frequencies wrong with the right hands.
c) we play a mixed strategy and get the frequencies right with the right hands.
d) we play a pure strategy and never get exploited.
e) we play a pure strategy and get exploited.

I may have missed a scenario here or there, but this is the effect in those respective situations:

a) we end up with a very poor strategy.
b) we end up with a pretty good strategy.
c) we end up with a very strong strategy.
d) vs cepheus? we will not be exploited here for our pure strategy. vs good players? this is liability town imo.
e) vs cepheus? wouldn't happen. vs good players? this is when it's time to study frequency based play and at least attempt to implement it.
Ways to randomise? Quote
02-20-2018 , 07:26 PM
Quote:
Originally Posted by just_grindin
Pick a suit.


Yes, pick a suit, and use an exact card, like the door card of the previous board to randomize.

So, if your predetermined suit is clubs, then there is exactly a 1/4 chance the door card of the last previous hand dealt was a club.
Ways to randomise? Quote

      
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