Quote:
Is it a concept which should be loosely adhered to or avoided altogether in games where balance is not relevant?
A few things come to mind here:
a) the river is the street that allows the most room for exploitive adjustments; closing the action heads up on the river leaves zero room for counter exploitation by the opponent.
b) deviation from the Nash equilibrium strategy on an early street leads to non equilibrium ranges on later streets; using mdf while playing with a non equilibrium river range will result in either making -ev calls or missing +ev calls on the river.
I gotta go do some stuff but I'll be back in a bit to ramble about the effects of these facts on mdf.