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Flop categorization for solver study Flop categorization for solver study

06-10-2018 , 08:19 AM
I assume this question was often asked on the forum, but appreciate any input from you guys. I started recently to work with a solver (GTO+) and till now I just performed some simple sims to get familiar with the software.

Now, I would like to start to study some situations in more depth like SRP´s IP vs OOP caller or 3bp´s. For this purpose I am trying to take the most frequently occuring spots to start to analyze them.

I know there are flop subsets on PIO´s website but this is not really what I am searching for. I would like to make a simple categorization for the most occuring flops (even if I miss some flops), since I think this is the better approach than to use some random flop subsets and get lost due to the large ammount of new informations.

So far I categorized the flops by (in no particular order how frequently they occur):

- 1 broadway card wo/ace
- 2 broadway cards wo/ace
- ace high board wo/broadways
- ace high board with/1 broadway card
- low/middle-ish boards wo/ace & broadways

I concentrate myself during the study on two tone and rainbow boards.

What do you think about the categorization and did I miss some important flops?

Thanks!
Flop categorization for solver study Quote
06-10-2018 , 11:06 AM
You need some paired boards.
Flop categorization for solver study Quote
06-10-2018 , 11:59 PM
I guess you want to be quite vague about the flops so I'll try and give some generalizations:

-Ace with broadway
-Ace without broadway
-Broadway with rags
-Broadway connected
-Low card board
-Paired High cards
-Paired low cards
-The two toned versions of all the above
-Monotone boards
-3 of a kind flops

That list is pretty generic.

I developed a short hand system some time ago. Basically the cards rank as follows:
A, K, Q, J, h, m, x

A = Ace, K = King, Q = Queen, J = Jack, h = Ten or Nine, m = Eight or Seven, x = Six through Two
Flop categorization for solver study Quote

      
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