Quote:
Originally Posted by ArtyMcFly
A pseudo-balanced/polarized betting strategy for the flop and turn goes something like the following:
Divide your range into 4 groups.
1. Strong value.
2. Mid-strength.
3. Draws.
4. Total Air.
Assuming you're in position, put groups 1 and 3 (value and draws) into your polarized betting range.
Put group 2 and 4 into your check-back range. (Group 2 has showdown value and can catch bluffs, but group 4 is looking to fold unless it improves somehow). If the board is particularly good for your range, such that you have a lot of value combos, you can add some of the total garbage to your betting range.
On the river, you have no draws, it's just Value (1), mid-strength (2), and air (3). In that spot, the polarized betting range is value (1) and air (3).
I think this is a okay-ish start, but, in my opinion, the problem with this Upswing Postflop Engine "approach" is that people get addicicted to play their draws aggressively, while solvers show that a lot of draws should be played as a check/call (Mid-Strength hands), especially on the flop.
I'd suggest:
1. Strong value hands;
2. Mid-strength (not necessarily hands that already have value. Could be some draws as well!);
3. Good "bluffs" (some
specific draws and/or blockers);
4. Total Air hands that don't have good reasons to bluff (without good blockers,
for example).
One of the mistakes I most see (from the equilibrium point of view) is people always playing their draws aggressively. This line of reasoning is old (when we thought about bluffs and value even on the flop, and we thought "if I'm wrong, I can still catch up with that draw") and has already been partially overcome by solvers. Several draws are suggested to be played as category 2, which are hands that have "value" to check/call.
Also, understanding the ranges is very important. A TPWK UTGxBTN is very different to a TPWK SBxBB, for example.