Quote:
Originally Posted by ITryDeuces
Example - a pair of queens can win with a straight because it was played better and scored more GTO POINTS.
So you expect people would want to play a game, making or calling wagers, when they have absolutely no idea if they are winning or losing. After the hand is done, they now have no idea why they won or lost.
I think that would be very confusing to just about everyone playing, and make it very difficult to play, not to mention how difficult it would be to program. If GTO says I should raise 35% of the time, and it says my opponent should call 43% of the time - who gets the most points if I raise and he calls?