Join Date: Oct 2018
Posts: 31
Hi,
I want to ask you, how you seperate different board textures into categories.
If I did not get it wrong theoretically, the definition is, how many cards on the next street is going to change the nuts (or a couple of strong made hands to weak hands?). I.e. monotone flops are lockdown flops. So if I have Kc7c2c any K, 7 or 2 would change the current nutflush into a non-nut hand over turns and rivers. Those are 8 cards if we assume one K is dead. So the rating would be 8 points.
If we have AsKc7h the board would be already considered not lockdown anymore but as "dry". Any Q, J or T = 9 cards (not 12 because we block 2 cards when holding the gutshot or all 3 if we have an inside wrap, but I dont want to make it too complicated) would fill a possible straight. I also take into account that all 21 non-pairing (because a pairing card would not change the nuts but lock down the board to river) flushdraw enabling cards (9s, 9c, 9h, 8s, 8c, 8h, 6s, 6c, 6h, 5s, 5c, 5h, 4s, 4c, 4h, 3s, 3c, 3h, 2s, 2c, 2h) and the remaining 5 straightdraw enabling cards (9d, 8d, 6d, 5d, 4d) could bring a change to the flopped nuts by the river. I weigh those draw-enabling cards with 0,2 which mirrors approximately the Equity given ott. So that would be 9+5,4 = 14,4 points.
The more points, the "wetter" the flop is.
If you don't like this approach, what is your way to distinguish between wet and dry? How many sub-categories like semi-wet do you have?