Quote:
Originally Posted by hyperknit
Yeah it sounds like he’s gutting his checking range so when it goes check check you can probably bluff him more
Bluffing more works well in practice, but in theory villain could just start overcalling to exploit your overbluff. Yes his range is capped, but he can still compensate for that by calling down all his weaker bluffcatchers.
A better way of attacking his checking range is to size up with the appropriate value hands. This naturally has the effect of allowing you to bluff more, although the actual ev increase will come from your made hands, since they are getting more value.