Quote:
Originally Posted by juggle5344
Technically, registering late for a tournament is better than registering earlier if everyone is of equal skill level or slightly greater.
Personally, I think MTT's mainly come down to the endgame. You either get lucky or you don't, and as long as you play the endgame well you should be fairly profitable. Some people truly play the endgame horribly and they lose more from this from any good play they might make early on IMO.
Quote:
Originally Posted by NewOldGuy
"Technically" how? You're going to need to justify that with more than just you say so. I've explained why your statement is wrong. For pure tournament equity, starting late (meaning after some players are eliminated) is always a disadvantage in any kind of normal format MTT, because you then have less than an average stack.
And what do you mean by slightly greater? Than what?
Quote:
Originally Posted by TheJacob
Why is having less than an average stack bad?
Are you telling me that you wouldn't enter on the bubble with starting chips because you'd have less than average?
Its obviously very profitable to enter on the bubble with starting chips.
It doesn't work like this. If a player with a starting stack eliminates another player with a starting stack they don't double their equity in the tournament.
You can argue that ICM is flawed or wrong in some way, but its simply untrue that you get 100% of a players equity by eliminating them.
Some portion of that players equity is dispersed amongst the remaining players. There is a very simple reason for this:
You can only finish in one position. You can't finish in multiple paying positions no matter how many chips you have.
Quote:
Originally Posted by NewOldGuy
You're disputing lots of things I never said. The only point I made was that by entering late, your tournament equity is less than a person with an average stack size who is already in the tournament, since you have fewer chips than them. This is absolutely indisputable. And they paid the same fee you did.
I think Jacob's point of view is if you have average or below skill at those stages of the game that you are missing out on. Therefore you can expect no equity from playing. Given this, ICM will mean that the later you come in for the same entry fee and starting stack will be a force that can only benefit you if you are at average skill or below.
ICM calculators will tell you that you do not gain 100% equity from a double up although very early on, you will be gaining very close to 100% equity, according to the ICM model but as you approach the bubble, this impact will rapidly increase with what I believe to be around the square of the distance.
You can use magnets to see what I mean by how concentrated ICM effects are near the bubble, since the electromagnetic force is also related to the square of the distance.
However, one problem of only calculating ICM using Skalansky's model is that it's not the only force at play in tournament situations aside from skill. It doesn't take into account the accumulative cost of the blinds and antes to the average stack or more importantly the mode stack (where most players will be clustered). Therefore, ICM is only a partial solution and there's more to it than that.
The reason for this is that there are stacks that will be penalized for not playing since not playing 100% will mean that you will be blinded out before making the money. Such is the case for all starting stacks where payouts start at less than 50% ITM. This creates a force in opposition to ICM when you are far from the bubble which ICM doesn't account for with no blinds+ante component in it's algorithm.
Granted that, coming in late without taking a blind penalty will save you this cost and also the cost of the times you may get knocked out before your late registration. However it will also mean you will have a shorter stack and higher blinds and therefore require a greater win rate in order to survive to the bubble when compared to the average or perhaps more significantly the mode stack size (point at which most stacks will be clustered around). The mode will be lower than the average due to ICM.
Therefore the original statement of coming in late as an advantage for players of average skill or below is dependent on other factors which are not all aligned and is once again a issue of "it depends".
While this force is generally much weaker than the huge ICM force near the bubble, it is more widely distributed over the entire time before reaching the bubble. Therefore, ICM models will be less and less accurate as the distance from the bubble increases. It also over estimates the value of smaller chip stacks due to this effect.
I haven't seen much discussion over this effect although Harrington's series of books on tournaments hints of a strong force related to M (cost of 1 orbit in blinds+antes) and a weak force Q which is your stack relative to the average stack if memory serves and does seem to hint at two distinct forces at play.
Also some SnG calculators may take blinds and position into account however, they wouldn't apply to MTTs where this may change at any time due to table changes and also focus on the near term effects as opposed to the long term costs from what I understand.
Solving for this weak force is dependent on the blind structure and the payout table, number of players/table, and the distribution of starting hand strength relative to the stacks in play over time while also accounting for the dynamic structure you can expect to see before the bubble, making it a difficult problem to solve.
One hint that could allude to the quantitative effects of this weak force would be to look at a well established tournament and seeing what level the bubble tends to break on average. Count the number of hands you would expect to see over that time. Calculate the expected cost of blinds+antes over that time. Calculate the difference in this amount to your own stack size.
This would be the minimum amount that you would need to win in all of the hands you decide to play for some positive expectation. This would be your gross win-rate, not to be confused with your net win-rate as with cash games since we have already taken out the cost of the blinds+antes.
This is all before taking the effects of the ICM calculations into account, which could greatly skew the concentrations of when you should be playing hands depending on your stack size.