Thanks Arty, been looking at snowies ranges now and been using them.
Quote:
Originally Posted by Yadoula8
Unfortunately this is a weak range.
You are going into insane detail working out the exact amount of combinations you are playing, yet, you have not said which seat you're in. You don't know if you are IP or OOP once once they continue. Your choice of range isn't too bad IP, but OOP it sucks.
Those low Ax blockers are alright IP, as the villain will rarely call. If you are OOP I would get rid of them and replace them with some Kx hands. When the villain continues; He will often think you hold an A, and so you take the A high pots whenever he misses. He himself will rarely have a K, so you can take those pots too.
You also don't account for any kind of mixed strategy. A good player will see that you're raise 'bluffing' those weak Ax and he will design his own range to take advantage of you. A more fluid range works much better than this kind of method. I know this isn't popular logic, but you should understand that GTO is not to be aimed for. GTO is to be avoided.
I agree that my ignorance of my position is a fault, I'm going to use this as my IP range and just make some specific to SB/BB. I would disagree that villain is rarely calling a 3B OOP, Ax is just a good hand is it blocks a lot of villain's value, overcard to pairs and has good barrelling opportunities.
What you're saying about the playability about Axs hands is way oversimplified and a ridiculous example to judge how Axs works as a 3B. Kx and Ax play pretty similar, less RIO w Kx but worse blocker too but I'm interested if Kx is better just because it's less dominated vs UTG flatting range.
OOP I'll use a more linear range as you said they'll be flatting more hands. I agree with fluidity and mixed strat but I'm not playing vs villains at a point where this is affecting my winrate whatsover.