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New SnG's? New SnG's?

05-02-2011 , 07:26 PM
Quote:
Originally Posted by dirtyjb30236
yes this is very annoying. the ones with 10 min levels don't have antes like the 5 min ones do.

Please make all 45's 5 min levels with antes Merge!!!
+1. make them all turbos!

45-man are already very slow to fill up. with a smaller player pool (comparing to pokerstars/ftp), it may be beneficial to have less variety of SNGs, esp MTT SNGs, and have a speedier fillup for each game.
05-02-2011 , 09:04 PM
Turbos cater to less skill.

Looks like you got your wish. Currently they are labelled correctly and catering to the ADD afflicted masses.
05-02-2011 , 09:52 PM
I found, in this disaster of Lobby, there ARE some non-turbo SNGs listed under SNG/NL, they arent listed under Tournaments/NL, like the turbos, therefore they rarely go because no one can find them.

Never mind, these are the ****ty 1K chip ones.
05-02-2011 , 10:27 PM
Quote:
Originally Posted by SixesUp
Turbos cater to less skill.

Looks like you got your wish. Currently they are labelled correctly and catering to the ADD afflicted masses.
I agree that push/fold is a simpler form of poker than playing post flop. However turbos take less time to play, so therefore you should have a higher hourly rate playing them than regular games, thats why everyone likes them.
05-02-2011 , 10:30 PM
Quote:
Originally Posted by DaviBocce
it may be beneficial to have less variety of SNGs, esp MTT SNGs, and have a speedier fillup for each game.
agreed. It makes no sense to have $1, $2, $3, and $5 DONS. If merge eliminated some of the buy-ins, the rest might actually fill at a decent rate
05-02-2011 , 10:37 PM
Whoever is in charge of SNG, MTT planning seems failry clueless at this point.
05-02-2011 , 11:56 PM
Quote:
Originally Posted by dirtyjb30236
agreed. It makes no sense to have $1, $2, $3, and $5 DONS. If merge eliminated some of the buy-ins, the rest might actually fill at a decent rate
Does the merge network control the SNG structure and skins have no say at all?

tbh, this whole network/skin thing is seriously painful. who came up with it and why?
05-03-2011 , 12:32 AM
Quote:
Originally Posted by DaviBocce
Does the merge network control the SNG structure and skins have no say at all?

tbh, this whole network/skin thing is seriously painful. who came up with it and why?
Dunno, but my guess would be the same brain trust controlling game lineup and structure, and software GUI for that matter.
05-04-2011 , 08:23 PM
The number and variety of SNGs is ridiculous. I counted over 200 buy-in/types open. That makes no sense at all for a site with 10000 players.

If any SNG doesn't fill within 30 minutes it should be eliminated from the lineup.

      
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