Going over some of the games from this event it's really interesting how so incredibly dynamic the top level games are. I remember reading somewhere a joke about Tal's style of play where two checks were worth at least a pawn, three checks a piece. It really seems to be coming back to that. Slow games, blitz games, all games. Material is taking a very distant second stage to initiative.
Just kind of funny. We all learn at first that the goal is to checkmate the opponent's king and want to sac everything we have to force a brilliant victory. Then we all become sophisticated and eventually learn a pawn or even a bad piece is more than enough to win a game. Only to go full circle in the end and learn that checkmate is what wins the fastest!
Kind of reminds me of poker. At first, we learn to not pay off with worse than top pair. Then you learn that you must fold top pair when getting too much action. And then only much later you learn once again that top pair really is the nuts.