Quote:
Originally Posted by Discipline
I hope you're a game designer and not just a programmer, because if you're not you will fail to create a balanced game that has just enough luck and just enough skill while retaining the qualities that make chess a beloved game.
Seriously, look up game design. Don't waste your time on something you aren't going to be able to do well.
Can't say I'm aspiring towards that field, but I've played video games regularly since I was like 3 or 4 years old -- IMO, more than long enough to know what makes a good video game and to know what gamers want. Aside from factors such as technical hindrances (much like what Kojima Productions experienced with Metal Gear Solid 4), the process of learning to
understand what goes into brainstorming game designs is very similar to the same respective aspects of writing an original screenplay or fictional novel (namely, one that is intended to be shown to a renowned publisher). But since we aren't making MGS4, but rather a variant on a existing game that is relatively simple to code provided you know enough about object-oriented programming, game design will also be relatively simple. And I aim to do a good job by asking a variety of demographics about this to start off my research.
Even if people didn't end up going crazy about the whole idea, I enjoyed being able to finish the last major project I did, and I never really even shared it with anyone. With that said, no regrets, really.