Quote:
Originally Posted by vixticator
Look at my pawns in the middle of this game, for instance. I probably lost this due to blunders (I suck) but what are my pawns doing? Should I have moved them at some point?
Were you white or black here? Obv there were many, many serious problems with both players' moves that had nothing to do with pawns.
However, in general pawns act as fences and tiny bombers. The space behind a healthy pawn chain is normally a pretty safe area for your pieces to be. Ditto for your opponent. As long as the fence is healthy, it's hard to break through and attack. In order to break through your opponent's fence and **** **** up, you need to create holes or weaknesses. That's when we send our little suicide bombers out to create access for the big pieces. Let's take this position from your game as an example.
You may or may not know this, but black wants to attack white's queenside. His dark squared bishop on g7 is perfectly aimed that way, he has the half open c-file to funnel his major pieces in and his knights can get into the action via squares like c5. White's pawns are acting like a good little fence making it difficult for black to berzerker that side. So black correctly starts advancing his queenside pawns to create weaknesses and holes. So moves like a6, b5, b4, a5, a4 etc come to push back the white knights and undermine the defense of e4, b2, c2, etc.
Okay, so that was black's plan. White's plan is to attack the center/kingside. Right now that area is well protected by black's pawn chain (fence). In order to create weaknesses there, we need to use white's bombers. f4 followed by e5 (most likely) or f5 allows white to create weaknesses in black's camp and opens files and diagonals for our pieces to access these weaknesses.
There are other uses for pawns, but if you can start to think of them as fences and fence bombers, that will help you start to understand.