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Ganstaman vs coon74 Malkovich game Ganstaman vs coon74 Malkovich game

01-30-2015 , 06:49 PM
Spoiler:
**disclaimer: I'm on my phone so there may be typos, and it's a little harder to analyze as I would on my laptop for some reason.**

Well I did not expect that, though I guess it does connect the rooks and 'threatens' to remove then from the board. My fear is that if the rooks and queens go, he plays ...Bd3 and wins my c4 and d5 pawn. If I can otherwise safely get to an endgame, I do have a protected passed pawn. While I'm making some global judgements, Black did just improve his a-rook. His DSB is still bad, and I can't see that improving soon. My DSB seems nice, but I have to move my knight to activate it, and that knight is hard to move. Black's LSB is well placed, keeping me from putting a rook on b1 as I would like. Both our kings are exposed but I feel mine's safer. I have more space still, especially in the center, which helps keep my king safer than his.

With all this in mind, I'd like to move my knight to e4 as it's a nice central square and opens up my bishop, possible letting it land on e5. One way to do this is 27. g4 Bxg4 28. Ne4 Qg6, and I don't see compensation for the pawn. 27. Qg2 Bd3 isn't helpful either.

Perhaps 27. Ne2 to keep the rooks on and move the knight. But after 27...f6, I don't have the e5 square and my knight remains awkwardly placed.

Can I try 27. Re5 Rxe5 28. fxe5 Qxe5 and then move my knight for a discovered attack on Black's queen? Sure, but I don't have great place to move the knight. A discovered attack isn't valuable in itself.

Another thought I'm having is 27. Rxe8 Rxe8 28. Nd1 planning Ne3 or even Nf2. My bishop is aiming at g7 as well in this position. I see Black having 2 threats: 1)...Qe7 and coming down the e-file and 2) ...b5 now that my knight isn't guarding that square. I think I'm still ok, but with my phone I won't explain more.

Maybe better is something like 27. Kf2 Rxe1 28. Rxe1 Re8 29. Rxe8 Kxe8 30. Qe3+ but 27...Qh6 spoils that. Well I can't find better than 27. Rxe8 so...


1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8

Ganstaman vs coon74 Malkovich game Quote
01-31-2015 , 02:28 AM
**** plays 27.-Rxe8
Ganstaman vs coon74 Malkovich game Quote
02-02-2015 , 12:55 AM
Spoiler:
Plan from before is 28. Nd1. My fear of 28...b5 is a non-issue as after 29. axb5 axb5 30. Rxa7 wins.

So my other fear is 28. Nd1 Qe7. I'm a little distracted right now, and I just played a moved in a more tactical game, so maybe this is trash, but: 29. Be5 f6 30. d6 Qe6 31. Qa5 fxe5 32. Qc7#. But I'm struggling to see how to improve if 30...Qf7 instead. Maybe 29. Kf2 is better, planning Ne3 next or so. Alternatively, 29. Nf2 b6 (else 30. Qa5?) 30. g4 (!finally) Be4 31. Re1 is very nice. So long as 29...b6 is actually necessary. Hmm, probably not:
28. Nd1 Qe7 29. Nf2 Qe3 30. Qa5 Bd3 31. blah.....

Brain is fried. 28. Nd1 Qe7 29. Bxg7 Qe2 30. Bc3 Qxd2 31. Bxd2 Re2 32. Ra2 Bd3 33. Ne3??? Well, there are options in these lines, so maybe when more focused I can find the right one. Otherwise, what do I play now? 28. Re1 Rxe1+ 29. Qxe1 Bd3 30. Ne4 Qb6 31. Bxg7 Bxc4 I really need to get my knight going somewhere, can't see anything better.


1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8 Rxe8 28. Nd1

Ganstaman vs coon74 Malkovich game Quote
02-05-2015 , 12:15 PM
Spoiler:
I need to address the Bxg7 threat first. Here, I'm going to just follow Capablanca's principle stating that the owner of a bishop pair facing a bishop and a knight (or a knight facing a bishop, for that matter) should put pawns on squares of the colour of the opponent's bishop to limit its mobility.

In this position, the g-pawn will be hardly accessible after it's hidden behind the f-pawn. Besides, on f6, the pawn will prevent White's minor pieces from coming to the important e5 square. The line in the conditional moves spoiler looks quite safe, and I seem to be in strong possession of the e-file.

I don't think I can sac the g-pawn - the bishop hunt attempt fails: in order for it to be successful, Black would have to 1) block the f4 pawn (otherwise White would play f5 and release the bishop, leaving Black with a shattered kingside pawn structure), 2) keep the f8 escape square under attack, 3) protect the e6 square from the invasion of White's queen. These tasks can't be accomplished all at once E.g.:

28... Qe7 29. Bxg7 f6 30. Bh6 Qf7 31. Ne3 Qg6 32. Nxf5 Qxf5 33. Re1 Qg6 34. Rxe8+ Kxe8 35. Qe3+ Kd7 [Kf7?? 36. Qe6#] 36. Bf8; 34... Qxe8 35. f5; 32... Rxe3? 33. Qxe3 Qg6 34. Bf8; 30... Rg8 31. Ne3 Bg6 32. f5.
1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8 Rxe8 28. Nd1 f6



Conditional moves:

Spoiler:
If 29. Ne3, then 29... Bg6 30. f5 Bf7.
Ganstaman vs coon74 Malkovich game Quote
02-05-2015 , 12:49 PM
Spoiler:
Hmm.. The Ne3 Bg6 f5 Bf7 line looks kind of dodgy - White has ideas of Ng2-f4, though maybe Ng2 Black plays g5 there - then fxg6 fxg6 Rf1 and it feels like White is making some progress.
Ganstaman vs coon74 Malkovich game Quote
02-05-2015 , 03:37 PM
Spoiler:
Maybe he should play 30.-Bh5 instead, even though that looks like a stupid square. 31. g4 and then 31.-Bf7 allows 32. Ng2 to be met with Bb8, preventing the maneuver; and after the immediate 31. Ng2, Black has Re2 ideas.

ETA: Eh, after Re2 Black still has to contend with Nf4 somehow. 32. Qc3 Qe7 33. Nf4 Re3 maybe? 30.-Bh5 might lead to unnecessary complications.

Last edited by Rei Ayanami; 02-05-2015 at 03:50 PM.
Ganstaman vs coon74 Malkovich game Quote
02-05-2015 , 04:02 PM
Quote:
Originally Posted by Rei Ayanami
Spoiler:
Maybe he should play 30.-Bh5 instead, even though that looks like a stupid square. 31. g4 and then 31.-Bf7 allows 32. Ng2 to be met with Bb8, preventing the maneuver; and after the immediate 31. Ng2, Black has Re2 ideas.

ETA: Eh, after Re2 Black still has to contend with Nf4 somehow. 32. Qc3 Qe7 33. Nf4 Re3 maybe? 30.-Bh5 might lead to unnecessary complications.
Spoiler:
In the line after 33...Re3 34.Qd2 and I don't see what Black does next. Probably 29...Bg6 is not the best way to play - 29...Bh3 seems better, or even 29...Be4
Ganstaman vs coon74 Malkovich game Quote
02-05-2015 , 07:28 PM
Spoiler:
Observation: The Malkovich format incentivizes players to buttress their commentary with details that wouldn't (or shouldn't) be part of their normal thought process. Like, for c00n's last move, my thought process in-game would have looked something like, "28.-f6 looks like the most natural way of defending g7; it restricts the White bishop and guards e5, doesn't tie down a piece like 28.-Qg6, and the weakening of e6 isn't very significant," and then I would have checked 28.-Qe7 (it is a pawn sacrifice, after all). That's if it wasn't simply "28.-f6 looks right. Let's check if it blunders or if I have something more concrete."

Invoking Capablanca's principle strikes me as overkill. The merits of 28.-f6 can be extrapolated from more fundamental principles. So, owing to the format, c00n wasted energy on words that could have been spent on calculation. ganstaman appears to be doing this too. (If c00n actually needed the principle, which I doubt, he needs to work on his positional instincts.)

But there's a conflict. The readers, especially ones weaker than the players, gain more from a prolix style that doesn't assume 28.-f6 to be the obvious non-dynamic move. If I ever played a Malkovich game -- unlikely; my thought process, as anti-literary as it is, isn't suited to it -- I'd take efforts to separate my in-the-moment thought process from any post hoc, pedagogic explanations. With footnotes, maybe. Sort of like this.
28.-f6 looks like the most natural way of defending g71, the weakening of e6 doesn't look significant. [...]

1It restricts the White bishop and guards e5, doesn't tie down a piece like 28.-Qg6, yada yada yada.
That would offer the best of both worlds. I could think first and add details later.
Ganstaman vs coon74 Malkovich game Quote
02-06-2015 , 11:31 PM
Spoiler:
I guess he doesn't want my bishop on e5 Well, this allows me to continue with my plan of 29. Ne3. Then:
a) 29...Bh3 30. g4 and I'd be nervous if I were that LSB

b) 29...Bg6 30. f5 Bf7 31. Ng2 planning Ng2-f5-e6 seems good for me. I guess he could mess with this: 31...g5 32. fxg6 e.p. (or 32. g4 and lock down the kingside? makes it worse for his bishops) hxg6 33. Rf1 f5? I'm not sure where this is going, but I feel like it's shaping up nicely for me. His bishops are getting trapped behind pawn walls.

c) 29...Be4. I almost missed this possibility somehow :/ 30. f5 g6 31. fxg6 and Ne3-g4-f6, I believe. So I think 30...g6 isn't right, but I'm not sure what is. I'm still satisfied.

So what else, besides 29. Ne3? I do want my knight off the back rank, and I'm not sure what else I can move.


1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8 Rxe8 28. Nd1 f6 29. Ne3

Ganstaman vs coon74 Malkovich game Quote
02-07-2015 , 11:28 AM
Spoiler:
~12 hours have passed and no one has made the conditional move (I failed to check my notifications upon getting up for some reason, my bad.)
1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8 Rxe8 28. Nd1 f6 29. Ne3 Bg6



Conditional moves:

Spoiler:
If 30. f5, then 30... Bf7.
Ganstaman vs coon74 Malkovich game Quote
02-08-2015 , 08:13 PM
Spoiler:
Continuing with plan from before. I don't see any better ideas. I'm really interested in finding out later why 29... Be4 wasn't preferred.


1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8 Rxe8 28. Nd1 f6 29. Ne3 Bg6 30. f5

Ganstaman vs coon74 Malkovich game Quote
02-08-2015 , 08:28 PM
1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8 Rxe8 28. Nd1 f6 29. Ne3 Bg6 30. f5 Bf7

Ganstaman vs coon74 Malkovich game Quote
02-09-2015 , 05:45 PM
Spoiler:
I wonder if Black missed an opportunity there for 30...Bh5 31. g4 (I don't like 31. Ng2 Re2) Bf7 32. Ng2 Bb8 as this interferes with my plan for Nf4-e6.

But anyway, I think I should continue on with 31. Ng2 now. I don't see other plans or ideas. And to address the idea from above, 31. Ng2 Bh5 32. Nf4 attacks the bishop and guards e2, so that's not an issue.


1. e4 Nf6 2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. c4 Nf6 7. Be2 Bf5 8. O-O Nbd7 9. f4 e6 10. b3 c5 11. d5 exd5 12. cxd5 Bd6 13. Nc4 Bb8 14. Nc3 Nb6 15. Nxb6 Qxb6 16. Bb5+ Bd7 17. Re1+ Kd8 18. Bc4 Re8 19. Rf1 a6 20. a4 Qd6 21. g3 Ba7 22. Bb2 Ng4 23. Re1 Ne3 24. Qd3 Bf5 25. Qd2 Nxc4 26. bxc4 Kd7 27. Rxe8 Rxe8 28. Nd1 f6 29. Ne3 Bg6 30. f5 Bf7 31. Ng2

Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 12:43 AM
I resign.

It probably sounds weird given the equal material, but positionally and practically, I think Black is toast.

White's knight is coming to e6 (31... g6 doesn't work because the h-pawn drops then: 32. Qh6 Rh8 33. fxg6, and 33... Bxg6 can't be played because of 34. Qg7+), can't be exchanged there because fxe6 would create connected passers.

On e6, the knight will be way too dominant. While I can deal with the threats to c5 by just reinforcing that pawn with b7-b6, the threats to the g7 pawn, or the f and h pawns if I move the g-pawn and exchange on g6, intuitively seem to be decisive.

In the latter case, the only square from which my queen will be able to defend f6 is e7, but White can put the rook on e1 and the king on f1/f2 and threaten discovered attacks.

If I decide to keep the pawn on g7, I can try to play Rg8 and sustain it, but then White can slowly but surely place the queen on b3 (to prevent the b5 break), and the rook on g4 and threaten Bxf6 exploiting the pin (assuming my Rg8, Be8, Kc8, Qd7 setup). If I can play g6 at some point, White can reinforce the f5 pawn by g4.

Sorry for not providing concrete lines, but I have a hunch that there's no fortress available and, practically, I can't defend this position against a stronger player who has such a big space advantage. Besides, I'm just too indifferent to the game now.

Congrats to ganstaman on winning! Happy Valentine's / Singles Awareness / Ferris Wheel Day to those who're celebrating!

I'll read and comment on others' spoilers in a little while.
Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 01:16 AM
Quote:
Originally Posted by goldaxe
Alekhine's is easy to play? News to me
Quote:
Originally Posted by goldaxe
I believe there is a better option for Black than either the Russian or the French after 1.e4 Nf6 2.Nf3
The second post does provide evidence for the first one

Quote:
Originally Posted by airwave16
6. ...Nb4!
Oh, I see. The point is that, after 7. Be3 Bf5, White has to give up the bishop pair - 8. Bd3 Nxd3+, in a position that's not as closed as usual. 7. Na3 just places the knight poorly.

Quote:
Originally Posted by Rei Ayanami
c.oon's approach to the middlegame and endgame has always struck me as way too abstract. In concrete positions, he'll occasionally say something like "White is better because [laundry list of complex positional ideas which may or may not even work tactically or otherwise]" without even suggesting a single variation -- an approach that seems divorced from reality.

That might be costly.
But how to tell if a position is concrete?

Upon looking at a few more spoilers, I've realised that I'm not going to read any more of them 'tonight'. That would be too much for my general confidence that's already almost non-existent.
Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 02:07 AM
Oh dear, I failed to see a counterplay resource for Black in the final position. For convenience of those who'd like to analyse with no engine, I'll post the lines in a spoiler.

Rei, please don't bash me, I couldn't care less about this half of a point

Spoiler:
31... h5! 32. Nf4 h4!

These moves are the pawn minority attack that I briefly had in mind after White's 21. g3. The idea is of course to to open the b8-h2 diagonal up for the Q+B battery, open the h-file if White allows the exchange on g3 and also to deflect the g3 pawn from defending the knight:

33. gxh4? Re4! - a double attack on f4 and c4: 35. Rf1/Ne6 Rxc4. (If White still had a pawn on g3, he'd be able to play Qc2 here because the knight would be protected.)

Lastly, another idea behind h5-h4 is to deflect the knight from covering the e1 square, so that White can't meet Qe7 by Re1 and Black can successfully invade on e4:

32. Qd3 h4! 33. Nxh4 Qe7 34. Nf3 Qe4 35. Qxe4 Rxe4 36. Rc1 b5.

If White plays precisely, it's still a long road to a draw, Stockfish 6 gives about +0.5 to White.

If Black doesn't start advancing the h-pawn at move 31 or 32, though, his position is worse (+0.9) indeed:

31... Kc8 32. Nf4 Bb8 33. Qc2 (not Ne6?! immediately because, after 33... Bxe6 34. fxe6 Rxe6, the d-pawn is pinned; I didn't see this pin either ) h5 34. Ne6 h4 35. g4.

If Black fails to see the h7-h5-h4 attack altogether and plays passively, he's just lost (+1.4):

31... Kc8 32. Nf4 Bb8 33. Qc2 Qe7 34. Ne6 Rg8 35. Re1 is too powerful.

Last edited by coon74; 02-15-2015 at 02:21 AM.
Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 02:29 AM
Quote:
Originally Posted by coon74
Congrats to ganstaman on winning! Happy Valentine's / Singles Awareness / Ferris Wheel Day to those who're celebrating!
Well thanks, this was a fun game. It was nice playing with you.

I'll read through the thread and add some comments eventually as well.
Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 07:15 AM
wow that was unexpected, I figured there was another twist or two in this game yet. If you play it out 10 times no way White wins 10/10.

Not trying to be unkind but I feel neither side played to their full potential, cooon and ganstaman are clearly both good players but there were a lot of weird moves and head-shaking analysis. Maybe neither player is best suited for this kind of position.

Thanks both for playing and commenting.
Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 08:36 AM
Quote:
Originally Posted by Rei Ayanami
One move that you should look at and rule out, in addition to the bishop-knight discoveries on g7, is the newly created "threat" 27. Re5 -- it attacks a hanging piece (and offers a pawn sacrifice ), it would facilitate an e-file doubling if just left there, plus there's some tactical geometry along the big diagonal. 27.-Rxe5 28. fxe5 Qxe5 29. Nb5 Qe7 30. Re1 Qd8 31. Qf4 is bad for Black, but alas, 29.-Qe4 seems to hold things together.
lol derp. SF says 28.-Qxe5 is losing -- 29.-Qe4 doesn't work at all.

(I didn't mention 27.-f6 28. Rxf5 g6 because it clearly failed, though.)

Quote:
Originally Posted by coon74
But how to tell if a position is concrete?
It shouldn't really matter a lot.

My correspondence thought process ended up settling as:

1) Start with an algorithmic search for tactical possibilities for both sides using heuristics that look at forcing moves, tactical seeds, etc. Usually focus on the ones opened up (or that existed previously but weren't addressed) by the opponent's last move(s).

2) If #1 doesn't turn up anything promising, think about the position in a more typical way.

3) Blunder-check. Repeat #1 from opponent's perspective for the move I decided on.

I think looking for logical moves/ideas first is a huge mistake.

What ends up happening in non-concrete positions is that time spent on #1 (and sometimes but less often #3) shrinks to zero. For example:



lol this position is idiotic. But anyway, Black just played e7-e6 (lol), and it's pretty damn obvious that #1 is going to turn up nothing, because the board didn't change, at all. So we can just jump ahead to #2 and play Rd1 without a lot of thought (or calculation).

It's better to let the position tell you if it's concrete or not, because you won't always be able to tell just by looking. (Pretty sure that in the Graveyard of Lost Points, you can find a lot of cases of people letting their guards down in "quiet positions".) So in the last example you wouldn't say "the position looks quiet therefore I don't need to look for tactical ideas", but rather "there were no tactical ideas before and my opponent's move didn't introduce any, blah blah blah". We wouldn't actually "say" either of those things as much as we'd quickly recognize them to be true.

As an aside, the distinction between tactical moves and positional moves can be pretty blurry. Most "tactics" don't win material. The usual result of a tactical search is a nifty move that improves your position somewhat. Like 27. Re5, in this position:



Yeah that's how I classify things. I prefer it that way. In case it isn't obvious, I'm serious about the attention to give pawn sacs*.

Eh, I'm running out of time to complete this post, but I was going to talk about testing out all of your purely abstract positional/strategic ideas with exploratory variations (where both sides play logical moves which don't always have to be the strongest available). Ime it works as a solid BS detector and gives you a better intuitive feel for whether your ideas are accurate or not.


*Heisman preaches the importance of looking at checks, captures, and threats. In many positions, this set of moves changes. In lots of endgames, for example, any move involving an advanced pawn tends to be worth considering. This position, where Black's king is centralized, is in pawn-sac land.

Last edited by Rei Ayanami; 02-15-2015 at 08:45 AM.
Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 10:53 AM
I think one of the underrated qualities you need to be a good chess player is resiliency. Sure, maybe you made a few suboptimal missed the idea of ng2-f4, but you simply can't give up in a position like this.

Obviously, it's not a serious game and in a tournament game you wouldn't just resign. But there's a good chance that you would mentally capitulate and lose focus. The really strong players would just keep going like nothing happened and continue to find the strongest moves. I think this is one of the factors that holds a lot of people back once they've got a decent grasp of strategy and tactics.
Ganstaman vs coon74 Malkovich game Quote
02-15-2015 , 11:42 AM
Quote:
Originally Posted by airwave16
6. ...Nb4!
Quote:
Originally Posted by coon74
Oh, I see. The point is that, after 7. Be3 Bf5, White has to give up the bishop pair - 8. Bd3 Nxd3+, in a position that's not as closed as usual. 7. Na3 just places the knight poorly.
No, that's only a small part of the point. The move I was fearing most was 7. a3; of course I failed to see 7... Qxd4! 8. Qxd4 Nc2+.

Quote:
Originally Posted by lkasigh
I think one of the underrated qualities you need to be a good chess player is resiliency.

Obviously, it's not a serious game and in a tournament game you wouldn't just resign. But there's a good chance that you would mentally capitulate and lose focus. The really strong players would just keep going like nothing happened and continue to find the strongest moves. I think this is one of the factors that holds a lot of people back once they've got a decent grasp of strategy and tactics.
Of course I wouldn't resign but would break down mentally.

The thing is that, on the December 5-6 night, i.e. at the time of move 9, I suddenly started suffering a lot mentally because of circumstances unrelated to chess; nothing bad happened irl, but my inner demons started popping up; I'm rather mental, you know. As you might have guessed, this night was another peak of my depression.

Obviously, chess is not the most important thing on the earth. I tried to use it as an escape from reality, though; I also loaded too many chess.com correspondence games (yes, 10-15 at a time turns out to be a lot for me), which only compounded the suffering because my thinking processes are fundamentally flawed in general; running into severely underrated players didn't help either.

As I'm a 'recreational chess player', I have the liberty to resign not only when I'm objectively lost, but also in all kinds of positions where I feel that playing on would be no fun to me. The final position of the game is not totally resignable, and I did realise it somewhat, but is definitely difficult to play with Black.

Sorry for not entertaining you enough, I hope you've still got a lot of fruit for analysis.

I'll look at other posts later.
Ganstaman vs coon74 Malkovich game Quote
02-16-2015 , 07:25 PM
Ok, some of my thoughts:

I am surprised by the resignation, but I understand the feeling.

I believe 25. Ne4 was best (I saw it during the game but didn't give it more than a glance, a habit I need to fix I guess). And on the flip side, 25...Nc2 would have killed my advantage. Never saw that during the game. Seems we were both so focused on c4.

It seems that g2-g4 would have been a great move several times. I just don't get it -- I don't see how it concretely wins, and it looks so weakening. How is it ok to play a move like that??

I find it interesting to see how often we were looking at different things. Often in a chess game, you wonder what your opponent is thinking, and it almost seems like we're playing two separate games. I imagine that much better players tend to think similar things as each other, but maybe I'm wrong?
Ganstaman vs coon74 Malkovich game Quote
02-16-2015 , 08:09 PM
I agree that 25... Nc2 26. Rxe8+ Kxe8 27. Rd1 Kf8 was a better try. I have an irrational belief in the power of the bishop pair, and I thought I'd be able to open the position up soon (by means of b5 or a kingside pawn storm), not realising that White would pose serious threats sooner that I could be able to activate the DSB.

Generally, artificial castling (Kd8-e7-f8) was in the cards for quite long, but I preferred to keep the king centralised; most likely it was also a positional misjudgment because the king was hindering piece coordination a bit given the lack of space I had.

I need to go back to the 25. Ne4 lines I posted at the time to see where I miscalculated, I thought it would be OK for Black.

10. g4 would have been so strong because I'd then have to give the bishop pair up (Bxb1) and White's space advantage wouldn't have let me attack the weakened king dangerously; instead, White would have advanced queenside pawns before I could create counterplay. What I failed to see is that, after 10... Bg6 11. f5, I couldn't save the bishop, as the f5 pawn would have been protected by the rook as well.

Last edited by coon74; 02-16-2015 at 08:24 PM. Reason: typo
Ganstaman vs coon74 Malkovich game Quote
02-16-2015 , 08:28 PM
Quote:
Originally Posted by ganstaman
Ok, some of my thoughts:

I am surprised by the resignation, but I understand the feeling.

I believe 25. Ne4 was best (I saw it during the game but didn't give it more than a glance, a habit I need to fix I guess). And on the flip side, 25...Nc2 would have killed my advantage. Never saw that during the game. Seems we were both so focused on c4.

It seems that g2-g4 would have been a great move several times. I just don't get it -- I don't see how it concretely wins, and it looks so weakening. How is it ok to play a move like that??

I find it interesting to see how often we were looking at different things. Often in a chess game, you wonder what your opponent is thinking, and it almost seems like we're playing two separate games. I imagine that much better players tend to think similar things as each other, but maybe I'm wrong?
The idea that a weakness is only a weakness if it can be exploited is relevant here. (With the following, I'm referring to the position after 14. g4 Bxb1 15. Rxb1, though much of the same applies to other g-fours.) Black's coordination is awful, and White has all the space in the world; I can't picture a plausible evolution of the game in which White doesn't err but the "weakened" kingside ends up being a problem. The b8-c7 battery becomes a thing for Black, I guess, but with that pawn on f4, and d5-d6 being in the air, I'm not sure how he even takes advantage of it unless White plays a half-dozen pass moves.
Ganstaman vs coon74 Malkovich game Quote
02-16-2015 , 09:05 PM
OK, so 25. Ne4 was indeed good for White because my lines were flawed.

25... Nxc4!? 26. Nxd6 Rxe1+ 27. Rxe1 Bxd3 28. Nxf7+ Kd7 29. bxc4 Bb8 30. d6!! like Rei said.

25... Qg6?! 26. Rxe3 b5? 27. axb5 axb5? 28. Qd2! dxc4? 29. Qa5+ Ke7 30. Nf6+, winning the rook; if the king goes elsewhere, White even mates shortly.

Thanks to the readers for the spoilered comments, they contained hilarious jokes at times. I haven't looked thoroughly into ganstaman's spoilers yet.

As for my conditional move philosophy, it comes from my obsession by the chess.com time-per-move stat (which is rather useless because I had already got into Fast Thinkers Group and don't plan to play fast tourneys, which both require 3 hours or less per move); I hate to make my opponents wait for too long and sometimes add conditional moves that aren't thought out well if I believe that their EV is not very negative. (Well, at those times when I'm too depressed, I do make them wait because I'm afraid of making any move, like I'd be afraid of playing poker when I'm on tilt.)
Ganstaman vs coon74 Malkovich game Quote

      
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