Quote:
Originally Posted by swingdoc
How did you just double quote that??!? That would be so useful.
You select the original posts with the multi-quote button to the right of the quote button. Then you click on the quote button.
You'll then have this:
Code:
[QUOTETAG="xyz;post1]
...
blah
...
[/QUOTETAG]
[QUOTETAG="abc;post2]
...
blah
...
[/QUOTETAG]
Now there's one manual step required. You need to nest the quote tags, so just copy the first closing quote tag right at the end:
Code:
[QUOTETAG="xyz;post1]
...
blah
...
[QUOTETAG="abc;post2]
...
blah
...
[/QUOTETAG]
[/QUOTETAG]
Quote:
Originally Posted by swingdoc
Anyway, I thought it was ridiculous/hilarious because half the stuff he listed is automatic. You don't have to learn how to auto-queen/flag, you just check it and forget it. The rest can be optimized or mastered in about 1 day if you have someone decent help you.
It's not as easy as you believe it to be. Of course the automatic stuff is there for everybody, but the handling of stuff like the premove is not as easy. GM Roland Schmaltz (Hawkeye) dedicated a full chapter about special techniques in his book about online chess.
There are so many (sometimes dirty) tricks, like
- Don't promote a pawn but keep it at the 7th rank to prevent your opponent from premoving.
- In OCB endings, move your king in a way that forces your opponent to make long bishop moves (he'll lose time if he doesn't manage to premove)
- If you have given a couple of checks, don't give check the next time but cover the square where the opponent would most likely move his king to in case you'd actually give check (very, very effective, spoils the premove)
- The unexpected rook/queen sac to give a check that spoils the premove and will result in a win on time...
- In bullet, ten seconds on the clock are worth a pawn...
Getting good at stuff like this is worth at least 100 rating points in bullet, maybe even 200.
Quote:
Originally Posted by Dire
It's also apparently legal to premove in otb blitz.
It's a grey area. But if you premove OTB (which is more like simultaneously) you have to wait for your opponent to hit the clock before you're allowed to hit it yourself. You'll also be subject to the "berührt-geführt" rule...
Quote:
Originally Posted by All-inMcLovin
A term I coined with a friend of mine for those lightning/blitz last minute time scrambles...
Mouse Wars!
See my answer to the second quote (-: