Quote:
Originally Posted by A-Rod's Cousin
I read everyone's posts and they're very helpful. These 2 comments I do want to touch on for sure, though.
WRT move 16. In general I struggle with which Rook to move when I have options. My thought level leaves me wanting to keep a rook in front of my King but maybe it doesn't matter.
Gorgonian's response is spot-on.
Quote:
Originally Posted by A-Rod's Cousin
WRT move 17. I love this post (and others noticed it too). This is the kind of stuff I can't "see" just yet. When I play these games I'm looking for an edge and it's hard to imagine there are people rated 1600, 2000, 2800 in the world. I sit there and think where are they finding so many edges? But then you point this maneuver out and it's a very "a-ha" moment for me. This helps because it gives me hope that if I get better at tactical recognition, I can get better at chess. I had a decent idea in mind to discover an attack on his unprotected Queen but then I did Phase II wrong. That is a gigantic edge that I missed entirely. I could have had his Bishop for free, which is pretty incredible. I will look forward to looking for these types of instances in future games. (And trying to avoid them on the defensive side.)
If you aren't already investing 15+ minutes a day in tactical exercises, you should definitely start.
Tactical acumen has a few basic building blocks: (1) motif recognition; (2) calculation speed/accuracy and the ability to visualize sequences of moves; (3) heuristics for move finding and board-state evaluation.
(Lots of practice will train all three areas.)
Let's turn our attention to those blocks' relevance to move 17 of ChessKing9577–chazchaz.
#1: Your recognition of the possible discovered attack.
#2: The particular line you spotted wasn't calculationally demanding, but you correctly identified that it would win you a pawn.
#3: This was the leak. The first heuristic I'd use is a "check/capture/threat search" (in that order). We'd start with our opponent first, but let's just skip to our own CCTs. Qxg7+ punts the queen for nothing. So does Qxc4. Bxc4 wins at least a pawn, so we'd keep that move in mind. On to threats now. Mental highlights should have flickered on around a few key squares/files:
These are unprotected or potentially vulnerable once-protected squares, and of course, our pretty little discovery. With g7 I'd use what I like to call my "wishful thinking" heuristic--I wish my rook were on g3. But it can't get there quickly and moves like Bg6 and g7-g6 destroy any hope of an attack there, so we can quickly discard that. Qc3, Qd2, and a4 don't turn up anything promising. Rc1 loses a piece. But what about our discovery, Be1 or Be3, attacking both the queen and the undefended bishop?
Note that both moves require yet another CCT search; 17. Be3 Qxe1 might have been hard to spot otherwise.
If that seems complicated, (1) it kind of is, but it'll become second nature after enough practice; (2) all of this (on this particular move) can be done in ~45 seconds or less--visualization can be much faster than verbalization; (3) you don't have to look for every single check, capture, and threat on every single move, and in a 15+10 you won't have time to. If time is an issue, you should direct your attention to recent changes in the board state, meaning search for
new checks, captures, and threats (i.e., ones made possible in the last ~2 moves or so).
Here's another example:
Quick board-state check: White's last move left d1, f3, and c4 unprotected. He has a weak back rank, and our knight can hop to f3 and threaten both the queen and squares close to the king.
...Rd1+ probably jumps out at us first. The reply 2. Kg2 is practically forced. (Forcing moves are typically deserving of at least brief appraisal.) The follow-up 2...Qb7+ forces 3. Nd5, after which we can threaten mate with 3...Qf7, but then after 4. Nf4 we're just repeating ourselves. The follow-up 2...Qb7+ forces 3. Nd5, after which we can threaten mate with 3...Qf7, but then after 4. Nf4 we're just repeating ourselves.
What about the other check, 2...Rg1+? It's a stupid-looking move, but this is a CCT search after all. 3. Kxg1 is forced, and then, aha, we have 3...Nf3+ forking the king/queen. After the king moves and we take the queen, White doesn't have any sneaky saving grace CCTs, so woo-hoo.
We could stop there, but let's use our "wishful thinking" heuristic. I wish my knight was on f3 and my queen could somehow attack h2. But oh well, this doesn't seem feasible, and mate doesn't seem possible, so let's swap our rook for a queen.
Players much stronger than you are missing this one, so even at the 1800+ level, tactical edges are there to be found:
Last edited by Rei Ayanami; 01-11-2014 at 03:17 AM.