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****in annoying openings ****in annoying openings

05-02-2010 , 01:59 AM
ok i'm getting pissed off with the morons opening pawns to A6 and H6

What's the best counter to this tight opening bs always ends up a boring ****ing game and stresses me out

I've being taking the weak pawn with my knight on F7 but it'susualy a struggle to level things up against semi decent players
****in annoying openings Quote
05-02-2010 , 02:07 AM
I've never found being given free tempos in the opening annoying.
****in annoying openings Quote
05-02-2010 , 02:19 AM
i can't throw my bishops right out and it ends up leading to pawns coming further in the centre blocking my major pieces and pushing me bk
it leads to a nitty game
****in annoying openings Quote
05-02-2010 , 02:39 AM
1. d4 h6 2. e4 a6

you can develop your pieces in like gazillion different ways and they are all good. Nf3, Nc3, Bc4, Be3, castle, Qd2, Re1, Rad1, gg black 5 moves later
****in annoying openings Quote
05-02-2010 , 03:35 AM
just take the center and make it impossible to break it
then brake trought on the wings
****in annoying openings Quote
05-02-2010 , 03:42 AM
If your opponent avoids contact, it is impossible to win material. That may be something new for you because you are used to tactical operations that capture stuff. like he moves out a piece and you win it. If he refuses to move his pieces out, you don't know what to play for.

Beating such inferior openings requires you to reach the next step as a player. You need to be able to grab space and transform this sort of advantage into material gains later on. If you ever played the old arcade game Space Invaders, you know what I am talking about. There is a nice example for such a conversion in the 2+2 magazine this month.
****in annoying openings Quote
05-02-2010 , 05:03 AM
tx guys appreciate the advice
are there any links i can go to to improve my opening game?
****in annoying openings Quote

      
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