Spotting the factors isn't that hard. Weighing them correctly is, and takes years of experience. After reviewing some variants I conclude, that I've greatly underestimated the importance of opp's 5 pt. and overestimated his midpoint stack's unloading urgency, and the race.
Here is the
bleep's original position:
Making the 18pt. is correct by .122 (acc. to XGR++).
There are many factors pointing to that play, which made it rather easy to pick. But the hierarchy should probably go more like this:
- (big one) making the 5, which is the attacking/priming play fights only one opp's checker instead of typical two
- (big one) presence of opp's golden point makes his frontal position strong, so we should be looking to anchor up to avoid hits
- (medium one) opp's big midpoint stack represents inflexibility in his position, so we shouldn't let him bypass this problem with an unloading tempo hit
- (small one) race is close, so reducing hits is thematic
Take a look at contrasting
variant A (in comparison to the original position, top player is adjusted 5/6 5/8):
Making the 5pt. is correct by .035 (acc. to XGR++).
If You look at the above list, one of the big ones is gone (opp's 5pt.). Suddenly, You don't have to fear the hits having 3pt. vs 1pt. boards (note, that only 61, 11 and 33 are safe hits for the opp, the rest leaves quite a bunch of returns). Also, because opp's frontal position is undeveloped, there is no need to look for an anchor yet. Making the 18 would let him play into his home board safely, too.
Another variant, contrasting with the original position is
variant B below (in comparison to the original position, top player is adjusted 13/23):
Making the 5pt. is correct by .026 (acc. to XGR++).
Again, one of the big factors changes, as our 5pt. is now attacking/priming two opp's checkers instead of just one. The change in opp's midpoint stack from 6 to 5 guys is just a minor thing, as well, as the race (note, that we are 18 pips ahead after the play, and yet, leaving the blot on opp's bar point for more shots is fair).
Last edited by Karol Szczerek; 02-28-2016 at 07:45 PM.
Reason: typo in variant's B adjustment info (was 18/23)