Quote:
Originally Posted by Robertie
You might want to explain what "nactation" is, since I suspect most readers here have never heard of it.
Nack Ballard, one of the "Hall Of Fame" players, introduced a notation for backgammon, which is not only a short notation like in chess, but also a a description of the action. For example, 43S stands for split a runner to the golden point and the 3 down from the midpoint. If you would play the reverse split, playing the 3 with your runner, it would be 43Z (a Z is a reversed S, isn't it funny). I'm trying by now to get familiar with it, because it started not ready and with a fixed set of rules to "nactate". It is more an organic way, and there are still possibilities to develop it and improvement. You can look here:
http://www.nackbg.com/nactation.pdf
At time, if you look at bgonline.org, you can see the backgammon opening transforming into chess mode, with cranked up sample size and 4ply rollouts.
Nack Ballard and Paul Weaver started this with "Backgammon Openings. Book A". If you have a new and fast computer, you can join for rolling out moves. Because XG supports up to 64 cores and uses every gran of CPU power, it is for this purposes now state of the art.
At least, if you are thinking, this is an insane development, look at
http://www.thebackgammonlearningcent...-a-true-giant/
"Ed was highly rated on the KG Rating list for 10 years and even reached the No. 1 spot in 1996. Ed stopped competing in 1995 for a few years. During that time, he spent hours every day playing against the bots and studying the game. He returned to tournament play in 2000 and began cashing in several events. "
Ed O'Laughlin said in this interview: "I set up challenging positions, like back games and prime vs. prime, and play both sides until I am extremely confident of the cube and checker strategy for both sides. I develop reference positions, roll them out extensively, save them, and study them. I believe reference positions are critical, as what looks to be “logical” over the board is often wrong! For example, one pretty much accepted strategy is to double a back game defender when you threaten to clear the third point in front of them. Through extensive study and rollouts I found this is not necessarily true, and I have different rules to apply at different scores and different pip counts and configurations. I don’t think anyone can figure these things out intuitively over the board…this knowledge can only come from experience and study." If you play casual, it might look weired, but nowadays it is state of the art for top notch backgammon. Even if you don' want to make money, this approach is a better waste of time then sitting in couchpotato mode, watching tv and eating fast food :-).