Quote:
Originally Posted by Chipslinger
We might be overvaluating blacks position a bit here. Although white doesn't have much to work with, the game is far from over.
How does white win?
1) Race: Unlikely. He's around 20 behind on the bar and it's not his roll. Running prospects don't look good.
2) Prime: Unlikely. Black has an advanced anchor and white hasn't developed anything.
3) Blitz: Not a chance. Black has an anchor and a building advantage.
4) Late hit off the anchor: Barring the fluke sequences, this is the way that white is going to have to pull out a victory. But for this to happen, white first needs an anchor. Black already owns the 5 point, which is the best point from which to play one of these games. White's most likely anchor to hold is the ace point since that's where his blot is, and this is (I think) the weakest point to play from. When he wins one of these games, he wins two (since he took the cube and isn't winning a gammon), but when he loses he sometimes loses four because he won't necessarily get the anchor, giving black a clear pathway to gammons. Black can (and probably should) be hitting pretty loose as long as white doesn't have an anchor. To make matters worse, white has some stacks which will make his rolls a bit awkward for a while, leaving blots for black to pick up, increasing those gammon chances.
Winning prospects are slim, and with lots of gammons going against him without winning very many himself, I don't see this being a take. (Of course, I got the last cube problem wrong... so what do I know?
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