Double Match Point — Eval by XG Roller++
You give the clue in your first sentence. As things stand, you have a 32-pip racing lead, and no need or desire to contain your opponent’s checker. At DMP, there is no reward for winning a gammon, so the best thing that could happen is for this to evolve into a non-contact game. Moving both outside points closer is the best way to do this. A relatively safe “passing” position is the result. Hitting gives your opponent a chance to eke out a last-minute hit, with no attendant gammon reward for you.
Code:
XGID=-B-DBaC----BcB--ab-bbbb---:0:0:1:44:0:0:0:1:10
X:Player 1 O:Player 2
Score is X:0 O:0 1 pt.(s) match.
Pip count X: 88 O: 120 X-O: 0-0/1
Cube: 1
X to play 44
1. XG Roller++ 13/9(2) 11/7(2) eq:+0.785
Player: 89.23% (G:7.71% B:0.02%)
Opponent: 10.77% (G:0.34% B:0.01%)
2. XG Roller++ 13/5*(2) eq:+0.769 (-0.016)
Player: 88.43% (G:36.04% B:0.11%)
Opponent: 11.57% (G:0.27% B:0.01%)
eXtreme Gammon Version: 2.03, MET: Kazaross XG2
Unlimited Games, Center Cube — Eval by XG Roller++
With a centered cube, and the Jacoby Rule in force, you cannot win a gammon. Either play leads to double/pass.
Code:
XGID=-B-DBaC----BcB--ab-bbbb---:0:0:1:44:0:0:3:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game, Jacoby Beaver
Pip count X: 88 O: 120 X-O: 0-0
Cube: 1
X to play 44
1. XG Roller++ 13/5*(2) eq:+1.000
Player: 87.65% (G:39.05% B:0.10%)
Opponent: 12.35% (G:0.40% B:0.02%)
2. XG Roller++ 13/9(2) 11/7(2) eq:+1.000
Player: 88.58% (G:7.99% B:0.02%)
Opponent: 11.42% (G:0.53% B:0.01%)
eXtreme Gammon Version: 2.03
Unlimited Games, 2-Cube — Eval by XG Roller++
When your opponent holds the cube, you can increase your equity by winning a gammon. Hitting is far superior to the DMP play.
Code:
XGID=-B-DBaC----BcB--ab-bbbb---:1:-1:1:44:0:0:3:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game, Jacoby Beaver
Pip count X: 88 O: 120 X-O: 0-0
Cube: 2, O own cube
X to play 44
1. XG Roller++ 13/5*(2) eq:+1.115
Player: 88.10% (G:39.78% B:0.11%)
Opponent: 11.90% (G:0.42% B:0.01%)
2. XG Roller++ 13/9(2) 11/7(2) eq:+0.829 (-0.286)
Player: 88.74% (G:9.01% B:0.03%)
Opponent: 11.26% (G:0.37% B:0.01%)
eXtreme Gammon Version: 2.03