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Easy brain twister Easy brain twister

07-11-2010 , 11:20 AM


Best move and why?

I just ran into this problem and got it wrong. I had gnu set on grandmaster and tutor mode and the best play was the one I chose last. Anyone have a conceptual framework for this type of position?
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07-11-2010 , 11:32 AM
I safety the blot (11/5 for flexibility) and then play 13/8 because it's the only thing that makes sense.

Reasons for not running the back checker:

1) You're behind in the race
2) You've got the bar point made
3) You've got a 3 point board (which is useful when you hit something)
4) You've got a few spares in the outfield which gives you some time and they will always be moved safely

You can see by just playing around a little that your opponent is quite likely to leave you with a direct shot in the next couple rolls if you stay back, but if you step up with 24/18, he's got a lot of play in his home board to avoid leaving you shots.
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07-11-2010 , 12:01 PM
Quote:
Originally Posted by Aaron W.
I safety the blot (11/5 for flexibility) and then play 13/8 because it's the only thing that makes sense.

Reasons for not running the back checker:

1) You're behind in the race
2) You've got the bar point made
3) You've got a 3 point board (which is useful when you hit something)
4) You've got a few spares in the outfield which gives you some time and they will always be moved safely

You can see by just playing around a little that your opponent is quite likely to leave you with a direct shot in the next couple rolls if you stay back, but if you step up with 24/18, he's got a lot of play in his home board to avoid leaving you shots.
I'm with Aaron. Can't explain it better than he just did.
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07-11-2010 , 12:11 PM
Indeed, Aaron nailed it on the head. Gnu has 13/8 11/5 as the best roll as well.
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