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6-3, middle game 6-3, middle game

10-06-2018 , 02:04 PM
White - Pips 158 (+15)

Black - Pips 143 (-15)
Black to Play 6-3
Created with Diagram Builder

There are 3 ~reasonable plays:
making 3pt
running and down to 10pt
running and slotting 3pt

What is your play and why do you reject the rest?

6-3, middle game Quote
10-07-2018 , 04:12 PM
Okay I'm rejecting the 3 point first because it breaks the 9 and I don't want to get hit on his 4 point. If we miss the return he can make a powerful position very quickly.

Between the running plays, I prefer to slot the 3 because it doesn't allow him to both jump his spare and hit us at the same time. Our top priority continues to be escaping the back guy to transition this into a simple 1-way holding game, and his controlling the outfield makes that a lot harder.
6-3, middle game Quote
10-12-2018 , 02:06 PM
1. XG Roller+ 21/15 6/3 eq:-0.245
Player: 47.01% (G:7.43% B:0.26%)
Opponent: 52.99% (G:18.70% B:0.48%)

2. XG Roller+ 9/3 6/3 eq:-0.302 (-0.057)
Player: 44.07% (G:10.39% B:0.39%)
Opponent: 55.93% (G:19.30% B:0.56%)

3. XG Roller+ 21/15 13/10 eq:-0.331 (-0.085)
Player: 44.49% (G:7.51% B:0.26%)
Opponent: 55.51% (G:20.30% B:0.60%)
6-3, middle game Quote

      
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