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Old 03-23-2018, 07:53 PM   #1
deh
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Join Date: Mar 2011
Posts: 156
5-2 to play, one back vs one back

White - Pips 116 (-32)

Black - Pips 148 (+32)
Black to Play 5-2
Created with Diagram Builder


Stay and shuffle checkers, run halfway, run all the way, hit ?

What would you do and why?


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Old 03-23-2018, 09:39 PM   #2
e_holle
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Join Date: Oct 2009
Location: Still bitter about '94
Posts: 3,957
Re: 5-2 to play, one back vs one back

I don't like hitting without a better board/more builders. Getting hit back loses a bunch of pips; not getting hit back leaves a checker on the 1. The most developing move on our side looks to be 11/4 - not exciting. I would run, and then try to harass white's back checker.

I think it is too early to be thinking about setting up a back game. If our runner gets hit - maybe.
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Old 03-24-2018, 06:18 AM   #3
RolldUpTrips
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Posts: 775
Re: 5-2 to play, one back vs one back

Plays involving the back checker just look...wrong...to me. You're already down 25 after the roll so you're not looking to make a race, and the partway up play keeps you under the gun of 3 attackers. Having said that, there's not a whole lot to do on the offensive side with this roll. I guess I'll just wait with 13/6 and see what things look like next turn.
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Old 03-24-2018, 01:18 PM   #4
deh
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Re: 5-2 to play, one back vs one back

1. XG Roller+ 24/17 eq:-0.024
Player: 50.83% (G:8.34% B:0.35%)
Opponent: 49.17% (G:14.63% B:0.19%)

2. XG Roller+ 24/22 13/8 eq:-0.122 (-0.097)
Player: 49.29% (G:9.19% B:0.43%)
Opponent: 50.71% (G:18.52% B:0.23%)

3. XG Roller+ 13/11 6/1* eq:-0.135 (-0.111)
Player: 48.49% (G:11.49% B:0.45%)
Opponent: 51.51% (G:20.10% B:0.44%)

4. XG Roller+ 8/1* eq:-0.137 (-0.113)
Player: 48.26% (G:11.91% B:0.44%)
Opponent: 51.74% (G:20.25% B:0.48%)

5. XG Roller+ 13/6 eq:-0.203 (-0.179)
Player: 46.66% (G:9.37% B:0.40%)
Opponent: 53.34% (G:18.77% B:0.27%)
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