Quote:
Originally Posted by ionutd
flop you can mix between c/r and call
turn is fantastic to donk ap. bb vs co flatting range has more 8x and co is only cbetting a few 8x, while you call flop w/ pretty much all non 2p 8x in your range
would rather c/r turn if flop went x/x
unfortunately, you don't get to the river with any boats or straights, unless you've slowplayed flop, which you shouldn't do in these positions
so there's no case to be made for having a thin value range with your 8x for 1/2p and an overbet range with nuts or air type of hands
obv, you are allowed some bluffs with all your river betsizings, for 1/2p you should be bluffing 25% to make your opp indifferent between calling or folding. if you know he overfolds, increase this number, if you know he underfolds, bet lighter for value and bluff less. regs will typically overfold in these spots, but you still cannot go way overboard with your bluffing
since you will have about 10 combos of 8x (A8s,K8s,J8s,T8s,87s)x2, I think you can go for 4 or 5 bluff combos. best candidates are the ones with the best blockers. your 7x would be best bc they block 75s and 87s. if you play 76s the same way, these are your your best bets. then, A7s and 97s.
If flop goes x/x does 8x check again on turn? Shouldn't all 8x be leading on turn no matter what happens on flop?
I figured she could put me on 7x (which bricked, no straight) so I chose a very intentional value sizing as opposed to greedy/bluffy looking size to rep an 8/boat.
Agree turn lead is more standard/correct than check-raise. I considered it, poor planning.
Quote:
Originally Posted by Rococo
To state the obvious, Villain has to have double barreled and called a turn c/r with air/draw pretty damn often for your river lead to be correct. And that seems unlikely from the player you describe.
When she calls I just figured her range is bloated with overpairs, TT+. Hard to give her credit for anything else besides 99 or 66, so maybe the better hands to bluff with are 97s, 67s. We also block JTs which could be calling our turn raise (not a good thing).
Agree? Thanks, helpful to think through.