Hi guys,
Long time lurker, long time listener. Even if this is just for the sake of keeping a few kittens alive, this is my somewhat elaborate fantasy suggestion that should give you the sweats and point differences your looking for.
Your selection would be based on a typical football team (and I mean real football, not that hand egg you guys play
) in the usual 4-4-2 formation.
The Goalkeeper
This player needs to be high quality, so should have either;
- Over $1,000,000 in hendon mob cashes
- 2 or more WSOP bracelets
- made the final table of the main event
To score points, he needs to keep a clean sheet. So is therefore penilized for cashing;
- -2 for a cash
- -5 for a final table
- -10 for a win
- -10 for playing less than 10 games
This means you should be trying to pick a decent player who will put in the games, but not cash too much, this will give you the sweat when they go on a deep run.
The Defender
The 4 defenders have to be previous bracelet winners, and are therefore somewhat defending their title (tentative link for older bracelet winners, but meh) They are awarded points as follows;
- +1 for each game entered
- +1 for a cash
- +2 for a win
The Midfielder
The 4 midfielders should not be the star of the show, but more consistent, reliable cashers, they should have under $1,000,000 in live cashes on hendon mob, they score as follows;
- +1 for each game entered
- +10 for a min cash (first chunk of payouts)
- +5 for a cash
- +3 for a final table
- +1 for a win
This should give another sweat once a player is in the money.
The Striker
The two big point scorers, you can chose any player for this category. They score as follows;
- They get the total points earned by the defenders for a cash
- They get the total points earned by the midfielders for a final table
- They get (defender points x midfilder points) for a win
- Should both strikers score points in the same event, the points are doubled (team work bonus)
Appears fairly complex, but really gives the team spirit to the event, the best strikers in the world score no points if you choose trash for your defence and midfield, and all the hard work can be undone by a poor choice of goal keeper! I appreaciate you might want to tweak it slightly, as I came up with this in a few minutes, but its pretty unique and should take things down to the wire. I havent thought about point modifiers for larger fields or bigger buyins, but we can discuss that :-)