We finally downed Megaera!
Now I'm going to rant a bit.
There's a thread on MMO-Champion discussing the difficulty of Throne of Thunder as a whole, and more specifically the non-linearity of difficulty of bosses as you progress through the raid. There are a lot of voices in there from a pretty diverse crowd. There are the usual few that say that even Heroics are faceroll and that anyone who isn't clearing Heroics or dies to mechanics sucks at the game and should cancel their subscription etc. There are those who say it's just about right difficulty-wise. And there are those that say that it's too difficult.
I don't know where I fall among those. Probably somewhere between the "about right" crowd and the "too difficult" crowd. I think it depends a lot on the group that you raid with. If you have 10 people that learn quickly and can handle mechanics reliably, you're probably going to make good progress through ToT. If you have solid tanks, solid healers, and solid DPS you've probably killed Lei Shen by now and are making your way through Heroics. But if you have 8 people that learn quickly and can handle mechanics reliably, you're probably a lot like our group that spent over 2 months downing 1 boss and wiping on boss #2. Look at the number of Jin'rokh kills we have vs. the number of Horridon kills we have.
Something's not right there. Now, to 8 of the people in our group, Horridon wasn't particularly hard. We have a good core group with good DPS, Tanks that don't die very much (the MT anyway), and Healers that find ways to keep us alive. But 1 or 2 of our DPS insisted on getting the buff from Double Swipe. We finally replaced 1 of them because they were just not cut out for raiding - wouldn't move out of fire, never seemed to learn from mistakes, consistently low DPS etc. There are a lot of groups like ours. That's a lot of people spending a lot of time raiding getting very frustrated.
And this is the part where I flame-bait myself. I don't think it should matter if you have 2 bad players. Over the course of 9 weeks, you should be able to stumble your way in to a kill of the freaking 2nd boss of a 12 boss raid even if you're carrying a couple of people. I do think that there should be a point where you can't continue to carry people - but I'd like it to be more than 15 minutes in to the first night of raiding for the week. If we can't carry those players through Durumu and we hit a hard progression wall there, I'm fine with that. That's enough to give us a little variety in our raiding. It'll fill a couple of hours before we have to pass the time by taking bets as to what's going to kill the Hunter - Sand Trap or Double Swipe.
There are 12 encounters to ramp up the difficulty, or if you don't want to call it difficulty then call it coordination-check, awareness-check, group-continuity check, whatever. Add in Heroics and you're on step 2 of 25. Steps isn't a great model because it implies linearity. Shouldn't progression difficulty look more like an exponential graph? It increases slowly at first, and the farther along you go, the harder it's going to be. Boss 6 is harder than Boss 2 - makes sense, right? Then as you keep going, the increases in difficulty become a little larger with each step. This is countered by the gear you've been farming for weeks. The jump from Qon to Consorts should rightfully be larger than the jump from Jin'rokh to Horridon. You've got 10 bosses worth of gear to help fill that gap when you come back for the next week's attempts. gets harder as you go along, and once you get to Heroics and that's where the difficulty really ramps up. That's where you get to the exponential looking part of the exponential graph.
So what does the graph really look like? I don't know. I've spent the last 4 months trying to get through the first half of the raid. I know that at the beginning it feels logarithmic. In reality it's probably more like a stock market graph. It has peaks and valleys and probably is going to end up higher than where it started.
And that's where Flex comes in. Flex raid is Blizzard's solution to this exact rant, and that thread on MMO-Champion.