Quote:
Originally Posted by goofyballer
The Nosferatu dude is probably terribad until he gets leveled up enough to actually do some damage. The greatest strength of a leveled up Empire mage is how much damage he does to every opponent, but the Nosferatu dudes do like, what, 1/3 that much? And your ranged leaders typically don't take a lot of heat except against certain army types, so the health drain ability is only marginally helpful.
On a strat board I've been reading, people say once the nosferatu gets to level 3, put him up front and center so he'll get injured constantly. That'll give him lots of HP to drain from everybody else.
Sounds kind of interesting, but expensive I guess if you have a warrior lord. And with no healers, natural healing seems priceless to me.
Btw I'm playing empire through again, and figured out how to get the soul crystal this time, and level much quicker. That soul crystal is phenomenal, and I wish I had it on my original character.
Anyway mostly I'm concentrating on the undead saga now, and it is much tougher than playing empire. And takes a lot of micromanagement, getting multiple thieves constantly stealing health potions and passing them back and forth so they can still steal twice per turn. Still fun though, but the melee leader is a bit unexceptional in almost every way so far.