Quote:
Originally Posted by Cueballmania
1 gate robo with an immortal before observer.
This doesn't sound horrible. I will try it in some custom games.
I just feel if he doesn't go with a 3 rax timing push I'm setting myself back?
Basically 3/4 times I play a Terran I face a 3 rax timing push, and I rely on my sentry play to survive. I went 3 gate robo on DQ and when I went to cast ff to block him, in my head I was like ****, I can't block this what do I do? In retrospect I should have let him come up and ff'ed half his army up my ramp, that would have been brilliant. And, now, I know to do that, so live and learn.