Quote:
Originally Posted by dkgojackets
the whole point of the game imo is finding pokemon, not knowing exactly where to go to get them
I mean, I am willing to put some effort into discovery if you can get at least some clues and some useful information, but a random search to cover the kinds of area necessary to capture something resembling a complete set could cover hundreds of square miles, even in a major metro area. Maybe we disagree, but games I enjoy let me geek out a bit on them to figure out a plan to go about winning it, not to just have the best plan be to no more sophisticated than to spin the roulette wheel and pray. Not to mention, the game literally lies to you about what pokemon are nearby. Two people standing in the same spot will see different lists, and when cross-referenced with pokevision, you can see that the rare pokemon on your "nearby" list is so far away that you'd have no chance to get it even by car before it would disappear. And then you may hit something, even something decent, that never appeared on the "nearby" list at all. If the designers wanted us to be clueless, why bother giving us something resembling clues?
As the game exists now, if you don't use any external resources, the "point" of the game is to wander and catch pidgeys, or to hang out at lures and catch a somewhat expanded set. Personally, I think that wears off its fun faster than at least having a plan of attack to find new critters in the wild and capture them.
Last edited by MrWookie; 08-01-2016 at 02:36 AM.