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06-19-2017 , 12:50 PM
I see you have flam and ass mark as curses but no way to curse twice. You have Cast on Damage Taken with Anger. Should be Immortal Call in that slot.

You're also life based in maps. Which is OK for T1-6ish. You would wanna go CI on Pizzatotems at some time so your lifepool is 7-8k instead of ~5-6k with hp gear. While you're life based you really want life and resist on all your gear except maybe one or two items. So I wouldn't use voidbringers. The loss of dps wouldn't stop your ability to clear trash and kill bosses. You're topaz ring on that character should be switched to another ring. You really wanna use rings that have two or three different resists on them.

Last edited by Paul D; 06-19-2017 at 12:58 PM.
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06-19-2017 , 02:01 PM
Alright, good stuff. Thanks guys.
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06-20-2017 , 12:59 AM
Quote:
Originally Posted by PoppaTMan
Those resists are after merc/cruel reductions. It's still a problem?
The game is balanced around players being resistance capped. With 65 resistance you're taking 35% of the damage when you should be taking 25%, that means you're taking 40% more damage than you should be taking. That's a big difference.
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06-21-2017 , 12:31 AM
Something that has definitely helped me is to always run the 'Purity of elements' aura to make sure all resistances are 100% capped, this should easily see you get to T8 maps, and is not a huge gimp if you need to lose a secondary curse, compared to survive-ability.

A lot of the times I see people rip in HC running 2 heralds, a COH, COC and a ton of other damage spells, when they one hit trash without theses already. Plenty of times they could have survived if they ran 'Purity of Fire +4% max cap' a decent level 'Vitality' and MoM (mind over matter) with some actual mana not reserved.

While Im in the minority here, I think 6khp is effective enough for T5-10 as long as you have everything capped, and have a decent On hit setup (GMP -> Arctic + Immortal Call) and have a way to generate endurance charges.

Poppa, A good test I always run is when starting mapping run the T1 Jungle valley Spider boss, If its hitting you for 3/4 of your life without substantial mitigation/regen and you are forced to spam potions, you need to re-gear you resists and overall defense. Using your character as an example, both Void-bringers and Koams are dead weight, when compared to a 30% MS Tri-res boots, and some decent finger-less crit gloves.

You run totems, yet walk at a snails pace? I don't think I could ever bring myself to running non-ms boots, especially with the huge delay/build up FB needs. Also your amulet needs a lot of work, No spell crit, no spell % and phys damage is meaningless, the amulet slot needs to be 100% prioritized for spell casters, its where you get the most significant DPS boosts, as the prefixs available are unique to this slot.
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06-21-2017 , 12:09 PM
Anyone doing the races? I think I'm going to try to do the BLAMT later tonight, though I don't know what build/skills I'll run.

Firetrap & spectral throw? What's a good single target ranged skill at early levels?
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06-29-2017 , 09:57 AM
And now I've been playing the 2w SSF mayhem event for the past few days -- I've slowly just crept up to the mid 60s. I'm hoping to transition to a righteous fire build, but I really need the fire resist shield which is going to take a lot of luck.

Or I need to get Leo to level 3, and quite frankly I have no idea how to level the pvp master, or if I even can in solo self found.
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06-30-2017 , 01:42 AM
You can farm lunaris for the ROP Div card, but its a small % drop, Zizaran was talking about it on his stream and said you are better off just running maps, as this would have a higher chance to drop due to the lower lvl requirements (Lot of trash low level uniques drop in maps)

Another option is to run Purity of Fire, gives you +4% additional resist, coupled that with the marauder +4% and you can sustain RF as long as you have sufficient regen.

Whats your ascendancy?
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06-30-2017 , 10:08 AM
Quote:
Originally Posted by jsplit
You can farm lunaris for the ROP Div card, but its a small % drop, Zizaran was talking about it on his stream and said you are better off just running maps, as this would have a higher chance to drop due to the lower lvl requirements (Lot of trash low level uniques drop in maps)

Another option is to run Purity of Fire, gives you +4% additional resist, coupled that with the marauder +4% and you can sustain RF as long as you have sufficient regen.

Whats your ascendancy?
Chieftain.

What's the marauder +4%?
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07-02-2017 , 10:43 PM
There is a specific node to the left of marauder start which gives you +4 to max fire resist cap, super helpful, just below 'resolute techniques'
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07-03-2017 , 12:11 AM
pretty sure its +1% max fire and 4% max life
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07-06-2017 , 10:43 AM
Yeah, I'm pretty certain there's only +1% max available on the tree.

The div card ended up being just WAY too rare to reliably farm. I mean, I think one could get it in the course of a 2 week race, but I it would probably take around 2-3 hours per card on average, which just isn't worth it.

I decided I still wanted to try RF, so I made a decent version of it on standard to test it. Clearing trash was pretty good, as expected, but I was surprised at how bad the single target dmg is/was. I tried doing merc lab at around level 72ish (but with 7500 health), and I simply couldn't kill izaro before he would kill me (in phase 3 -- phase 1/2 went okay but not great).

I've also started to make my own loot filters, with the idea that I'm tailoring my filter for a league start. It's pretty easy, and I'm very happy with the results -- I like playing ancestral warchief to start so I'm basically just showing the pure strength items along with 2h axes (and all the normal non-gear items).

As I level up, I stop showing normal items, and eventually stop showing magic items. My idea with it is that if something shows up on my screen, I want it to be worth looting 80+% of the time. So far so good.
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07-10-2017 , 01:54 AM
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Originally Posted by zipppy
Yeah, I'm pretty certain there's only +1% max available on the tree.

The div card ended up being just WAY too rare to reliably farm. I mean, I think one could get it in the course of a 2 week race, but I it would probably take around 2-3 hours per card on average, which just isn't worth it.

I decided I still wanted to try RF, so I made a decent version of it on standard to test it. Clearing trash was pretty good, as expected, but I was surprised at how bad the single target dmg is/was. I tried doing merc lab at around level 72ish (but with 7500 health), and I simply couldn't kill izaro before he would kill me (in phase 3 -- phase 1/2 went okay but not great).
Yeah that Div card good luck, as for the second part do you setup correctly using dorayanis as well as using cold damage on your gear to proc Elemental Equilibrium? I found that if you don't have this, then you will have damage output issues for single target. Also if you are playing around, get some 'Southbound Soldier gloves' this will also help proccing EE.

I used this for reference: http://tldrexile.com/pathofexile.com...thread/1741465
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07-10-2017 , 10:32 AM
I definitely was NOT proccing EE correctly to begin with -- eventually I fixed that, though, and I think I did at least one run with it fixed.

That said, I think I will try it again at some point.
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07-10-2017 , 07:47 PM
Any updates on 3.0 Release? Staying away from the Beta, but I miss my PoE fix!
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07-11-2017 , 07:07 AM
They just announced another 2 weeks race starting on the 14th so I would say august for 3.0.
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07-12-2017 , 06:00 PM
Yeah, I haven't touched beta either, nor watched any streams/videos.

Looking forward to a fresh 3.0 experience.

Last edited by Sugar Nut; 07-12-2017 at 06:01 PM. Reason: probably dying numerous times to unknown mechanics/bosses
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07-13-2017 , 03:05 AM
Yeh doing the same. Hopefully someone is bringing my good pc to my new house in Aug, but, if not, I don't want to get all excited and end up blue balling myself.
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07-20-2017 , 02:50 AM
Much sooner than I expected, oh the hype! August 4th!

http://www.pathofexile.com/forum/view-thread/1924811

Unfortunately that will be the weekend between two business trips for me personally, so I'll have to do some acrobatics to persuade my wife to get enough playtime.
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07-20-2017 , 10:08 AM
It's so soon that I feel like I don't have time to get hyped -- not sure what I'll play at season start, or even which league I'll play...SC vs HC.

After a couple SSF leagues, though, I'll be ready to trade again...it'll feel really easy to gear, me thinks.
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07-20-2017 , 10:19 AM
Yeah, I'm doing SC notSSF this time with the intention of finally seeing everything there is. It's a bit funny that I have almost 1000 hours into this game and never done so many of the fights.
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07-20-2017 , 09:58 PM
Steam exiles: Do updates take considerably longer than other games to complete?
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07-21-2017 , 01:58 AM
Think I'll play a totem /trap SC to start. Been wanting to mess around with that.
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07-21-2017 , 02:07 AM
Quote:
Originally Posted by PoppaTMan
Steam exiles: Do updates take considerably longer than other games to complete?
Yeah they do. The download itself isn't slower but it spends some time preallocating before the download starts and some time with an active disk graph after it ends.
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07-21-2017 , 02:20 AM
Thanks for confirming. Wasn't sure if I had disk fragmentation issues or something.
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07-21-2017 , 07:44 AM
two weeks, nice!
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