Quote:
Originally Posted by Kirbynator
there is a viable near T1 build (with ressources needed) that uses like 4 flame golem or something that you keep resuomming
the skulls also have a couple tier 1 archetypes too, i think they use the minion double dipping on poison with a summoning sword that costs a lot and poisons on every minion hit
both seem pretty cool, havent seen the flame golem one in a while
Im rolling that build right now, Minion Instability + 2 Clay shapers and the Witch ascension will get you 4 Golems. Seems to be pretty badass coupled with 9 zombies 4 Golems, 3 spectres, SRS -> Spell Totem and then coupled with 'the baron' +2 minion gems and its got a lot of scaling for end game content.
Can utilize around 4-9 jewel slots, so its pretty crazy scaling based on your wealth, I'm running mostly 'violent dead' jewels with some 'primordial harmonys' and saving up for the 'primordial might' gem to make then go aggro (7ex is rough for one jewel)
It's normally labelled 'Zoo keeper' builds as literally half my screen is stuff attacking, just use convocation to direct traffic, and if its a boss I drop a SRS -> Spell totem because im damn lazy
For the rich, run this build:
https://www.pathofexile.com/forum/view-thread/1863542
Mine is more similar to:
https://www.pathofexile.com/forum/view-thread/1863111
This will be my 3.0 build as right now all 3 major items are less then 2c each....