I'm 40 on a ranger and have not had mana problems in a long time, and can run without any problems whatever. I kite a lot though, so that might be a part of the reason.
40 in A3 normal is quite cautious but seems pretty normal for someone who just started playing the game. In this invasion league after a year break and not experiencing anything past piety I didn't bother fighting dom until 38 and even then I didn't feel safe.
That was a really unexpected fight.
I think I was level 55 or so in A2 cruel on my very first HC char because I was afraid of the bandits (tip: be very careful doing bandits in a party because people can kill you if they choose a conflicting bandit -- lethal in HC).
I played nemesis a fair amount, though I do kinda suck at the game. I am not worried about the normal stuff, it's the invasion stuff that makes me sweat. (Well and gear a bit, too. I haven't started trading yet.). I'll be through dom tonight though, only have to grab the plum and ascend the tower. (Would have grabbed the plum this morning but that lol devourer invader chased me away from the hedge maze before work. He spawns other devourers, right? Yeah that's fair...)
This might not be obvious to new players but if you hold down CTRL and click into a zone you have the option to reset the zone completely.
If something nasty is chasing you, you don't need to just put the game down for the night. Just leave the zone and reset it, you can do it as much as you want.
I only really grind piety and occasionally the hidden grove or whatever it's called. I may do a zone an extra time now and again, but with few exceptions (like the pyramid), I tend to clear zones pretty thoroughly rather than just blow through them. Guess I have done some extra with running from invasion bosses and starting a new instance. But I did grind the hell out of lunaris before heading into the garden if aids. Seriously, **** that zone.
RIP'd in merciless fellshrine (of all places) to desync. Really annoying to look like I'm running from charging bone rhoas when I'm actually standing still and dead.
I get that I shouldn't be RIPping that much, but all of them are "your reactions and planning don't even matter lol @ you" deaths where I'm at the monster level for the zone.
I just got to A3 cruel in invasion on my templar at that level. I have like 2100 HP and 200 ES, but kind of low armor.
My pots are awful, that's what I'm afraid of most. I still have a 300 health pot because it has cannot be frozen and my other health one is like 700 HP with extra charges, no granite either. I feel like if I get stuck in a bad spot I'll probably die due to not enough healing since I'm running no leech/regen either.
I save my alts and glassblowers until 53, then hopefully can roll 3 20% seething hallowed life. I think it's much more important to have 3x seething life than it is to have frozen etc. Probably than staunching too now that it's so uncommon.
It also obviously helps to get an iron skin granite and a reflex jade. Then you can mash all the flasks at once if you get into proper trouble. Getting to 10k armour/10k evasion is pretty much invulnerability in the low 50s.
Yeah I save alts for maps and glassblowers for end game flasks.
The cannot be frozen flask actually saved my life recently. That freezing witch invasion boss caught me with a trap. I was frozen solid and took huge damage after that. Without the flask I would have had to exit ASAP. She bursted down 1300ish HP in about 1 second and if I had to sit there eating that blizzard I may have died.
Testing out Vaal Spectral Throw last night and holy **** it is bad ass. I might just get over the nerf bat and run this ST character just for the Vaal. It charges soooo fast and just roflwtfpwns whatever it hits! After the carnage is done it is ready for use again. Spam. Spam. Spam. Spam.
It almost has to be that the vaal gems are super strong in ways we (I) don't appreciate just because the rest of it is so hard.
How do they charge? If you run into a unique right out the door, does it charge just by hitting it? I assume this is how the unique super-attacks work.
'souls' which I presume is for each kill. Vaal ST is 8 souls, Vaal doublestrike (which sounds amazing) is 32. You going to get 3+ for using the Vaal ST. Quite spammable.
Honestly I couldn't imagine many of the minibosses I took on last night. The ones that keep spawning adds were the best. You can find an open area and fire off the VST, then do the normal spectral throw thing while it is whirlwinding the open area.
BTW: The souls count resets when you enter an area.
Last edited by Regret$; 03-10-2014 at 07:20 PM.
Reason: btw