Quote:
Originally Posted by cwar
PC / US.
My Symmetra comments were more about composition not being a major factor in winning (relative to other factors you can control). She's the highest winrate hero so probably not very -EV on average until around masters.
I think Symmetra is only the "highest winrate" because most (reasonable) people switch off Symmetra for the second point. So Symmetra gets credit for the wins (when you hold first point) but not the losses (when you get steamrolled first point and switch off Symmetra quickly).
Quote:
Originally Posted by cwar
Nothing is actually OP at the moment for pubs. Ana + Reaper ults are being combo'd a lot for the pro games and while it's going to be tuned down it's not so strong that it's being done 100% of games.
This is the current winrate list:
http://masteroverwatch.com/heroes/pc/global/mode/ranked
Stuff that's really strong for comp'ing:
-Rein (duo)
-Lucio (duo)
-Zen (solo)
-Zarya (everything but defending)
What's wrong with Zarya on defense? Zarya is a top tier pick for second tank in every situation except maybe a few of the maps with super long sight lines like Gibraltar or Eichenwalde. Able to support team with barriers, top tier ult, and does really well against all the other tanks too (can shield people who get hooked by Hog, her beam goes through DVa's defense matrix, can barrier the person who Winston jumps on, and can farm ult really well off the big hitboxes of Hog, DVa, and Winston).
Also while I think Lucio is a really good pick for all situations, I just feel like you can't carry a game with him at all. The difference between an average Lucio and a good Lucio is not that much and he relies on the rest of the team actually performing and following up on his speed boost. Besides speed boosting through chokes his main role is literally to just exist and not die which is super boring to play as well.
Personally I think making Lucio a support was a design mistake. He has all this cool wall riding movement that is not really that useful because he mostly just sits on the back line. They should make him a DPS, keep the speed boost and take away the heals. And instead of providing shields, his ult should boost attack power or attack speed or something (makes way more sense when a DJ "drops the beat" that his allies would start going HAM).
I'm at 3150 SR (PC) but haven't been playing much lately since the trolls are out in full force with the season ending soon. Also feels like there are a ton of one trick ponies at this SR and if they don't get their preferred hero they will throw the game. Played last night for the first time in a while and one person instalocked McCree, and there were two other people on the team who ONLY played McCree and they picked some troll characters after waiting like 30 seconds. Our troll comp winds up getting rolled at the first checkpoint by a team that had an attack Symmetra, prompting our solo healer to switch to Torb.
Hopefully the season reset will improve this trolling situation.