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Old 11-07-2014, 04:04 PM   #1
Kirbynator
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Overwatch (New Blizzard Franchise - FPS )





Looks fun.
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Old 11-07-2014, 04:04 PM   #2
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Re: Overwatch (New Blizzard Franchise - FPS )

I hope they don't do bull**** consoletard 6v6 and you can actually have big teams.
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Old 11-07-2014, 04:06 PM   #3
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Re: Overwatch (New Blizzard Franchise - FPS )

im fine with like 5v5, whats wrong with that in your opinion?

not like team fortress or counterstrike are console games
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Old 11-07-2014, 04:14 PM   #4
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Re: Overwatch (New Blizzard Franchise - FPS )

TF2 and CS are 16v16.

Playing COD4 on PC I played 24v24 and 32v32 exclusively.
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Old 11-07-2014, 04:15 PM   #5
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Re: Overwatch (New Blizzard Franchise - FPS )

20vs20 TF2 servers were pretty fun. It's impossible to tell what will suit this game best, tho.
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Old 11-07-2014, 04:17 PM   #6
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Re: Overwatch (New Blizzard Franchise - FPS )

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Old 11-07-2014, 04:19 PM   #7
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Re: Overwatch (New Blizzard Franchise - FPS )

So it's team fortress blizzard style
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Old 11-07-2014, 04:22 PM   #8
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Re: Overwatch (New Blizzard Franchise - FPS )

Quote:
Originally Posted by Daer View Post
TF2 and CS are 16v16.

Playing COD4 on PC I played 24v24 and 32v32 exclusively.
"real" cs games are all 5v5

i dont recall what competitive TF games were.
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Old 11-07-2014, 04:24 PM   #9
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Re: Overwatch (New Blizzard Franchise - FPS )

All 3 of my kids play TF2.

Despite my best efforts to convince them to not spend money on hats, they do it anyway. The 15 year old keeps getting Steam gift cards from people for birthday/holidays and has probably sunk several hundred dollars into it by now. He has a $1200 backpack according to that TF2 value website.

Hearthstone is F2P and made a fortune. Blizzard will likely make a killing with this one as well.

This is where video games are going.

I try to get my kids to try out the classics I loved over the years, but it just keeps coming back to Minecraft and TF2.

Kids these days...

My generation just isn't the target audience anymore.
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Old 11-07-2014, 04:26 PM   #10
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Re: Overwatch (New Blizzard Franchise - FPS )

Who gives a **** about tournament-size teams. Being able to go 20v20 doesn't exclude 5v5 games. But I assume this being Blizzard we won't be able to host our own servers either.
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Old 11-07-2014, 04:31 PM   #11
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Re: Overwatch (New Blizzard Franchise - FPS )

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Who gives a **** about tournament-size teams.
I do, its pretty much all I care about.
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Old 11-07-2014, 04:45 PM   #12
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Re: Overwatch (New Blizzard Franchise - FPS )

Quote:
Originally Posted by Kirbynator View Post
I do, its pretty much all I care about.
this
5v5 is the only true mode in cs.
any other mode no one care at all u can stay idle on the map no one will notice.(no friendly fire no kits etc).
just watched the gamplay teaser and not my kind of game Ill pass prolly.
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Old 11-07-2014, 04:45 PM   #13
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Re: Overwatch (New Blizzard Franchise - FPS )

Game is confirmed 6v6

gg
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Old 11-07-2014, 04:57 PM   #14
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Re: Overwatch (New Blizzard Franchise - FPS )

good
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Old 11-07-2014, 05:05 PM   #15
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Re: Overwatch (New Blizzard Franchise - FPS )

Yeah **** anyone who wants to play bigger matches. 5v5 4 life.
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Old 11-07-2014, 05:06 PM   #16
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Re: Overwatch (New Blizzard Franchise - FPS )

game looks fun

always liked TF2 so im curious to see what blizz can do with an FPS for this gen
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Old 11-07-2014, 05:10 PM   #17
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Re: Overwatch (New Blizzard Franchise - FPS )

Congrats Blizzard. First legitimately new and not just a spin-off franchise in like... what.. 15 years? Maybe I'm missing something in my recollection of their games but seems long overdue.

6v6 is perfect game size imo. The lack of choice however, I can see how that is disappointing.
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Old 11-07-2014, 05:19 PM   #18
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Re: Overwatch (New Blizzard Franchise - FPS )

17 years

lots of people are hating on it it seems cause theyve copied a lot of TF2 stuff
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Old 11-07-2014, 05:29 PM   #19
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Re: Overwatch (New Blizzard Franchise - FPS )

Quote:
Originally Posted by Daer View Post
Who gives a **** about tournament-size teams. Being able to go 20v20 doesn't exclude 5v5 games. But I assume this being Blizzard we won't be able to host our own servers either.
lol FPS 20v20 best way to have an unplayable game with servers full of retards
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Old 11-07-2014, 05:30 PM   #20
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Re: Overwatch (New Blizzard Franchise - FPS )

Thanks for chiming in, I value your opinion.
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Old 11-07-2014, 05:39 PM   #21
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Re: Overwatch (New Blizzard Franchise - FPS )

I dont mind its 20vs20 or w/e its just u mentioned cs 16vs16 and it was not the best exemple.
planetside 2,cod and tons of others have huge team vs team (natural selection 2 which is awesome).
the thing is the more people are per team the less esport oriented the game will be since u cant feed or gather 20 people like that.
making it 6v6 means they want to take a shot at esports ,not at cod people.
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Old 11-07-2014, 06:52 PM   #22
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Re: Overwatch (New Blizzard Franchise - FPS )

This actually looks pretty sweet and I'm interested to see how games are formatted.
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Old 11-07-2014, 07:29 PM   #23
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Re: Overwatch (New Blizzard Franchise - FPS )

Yeah this game looks amazing. I think I'm going to no life this and go pro.
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Old 11-07-2014, 07:36 PM   #24
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Re: Overwatch (New Blizzard Franchise - FPS )

lezgoprobro
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Old 11-07-2014, 07:44 PM   #25
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Re: Overwatch (New Blizzard Franchise - FPS )

This sound familiar?:

http://kotaku.com/heres-what-blizzar...-was-163863212
Note the date of about two months ago

Quote:
Players would be able to select from classes with names like Reaper, Jumper, Titan, Ranger, and Juggernaut, each of which had its own special combat abilities and items, according to a source. Jumpers, for example, would be agile scouts with a teleport ability and the ability to quickly leap in and out of combat. Titans were tanks, while Rangers were snipers with cloaking and other abilities (think Nova from StarCraft II and the ill-fated StarCraft Ghost).

All of the people who described the game to me made a lot of Team Fortress comparisons both in terms of aesthetics and gameplay. Three people who saw the game have compared the aesthetics to Team Fortress 2, with one source describing it as a cross between StarCraft II's in-game cinematics and Pixar's The Incredibles. Your perspective would switch between first- and third-person based on whether you were heading into combat or hanging out in a city, according to two sources—not unlike Bungie's Destiny.
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