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Old 07-22-2011, 12:48 AM   #76
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Re: NHL 12

Oh.

This is a thread now
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Old 08-04-2011, 05:41 PM   #77
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Re: NHL 12

http://www.ea.com/nhl/blog/presentation-blog

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The Action Tracker is the main hub for all of the events that have taken place in the game. At any time, a user can go to the Pause Menu and have instant access to the amazing saves, spectacular goals and bone crunching hits that took place throughout the game.

The main purpose of the Action Tracker was to provide a great User Interface where users can navigate through all of the game’s events and instantly see the replay of that event with one button press.
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Old 08-04-2011, 06:04 PM   #78
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Re: NHL 12

Why would you wanna do that in the middle of the game tho
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Old 08-04-2011, 06:53 PM   #79
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Re: NHL 12

Nah, the main advantage is so that when a game is over, you can access all the highlights of the game. In NHL '11, it was just a random "TOP 5 HIGHLIGHTS" which consisted of only plays from the last 6 or so mins of the 3rd. If you scored an unreal goal in the 1st period, you couldn't go back and save it/upload it to EASportsWorld to share with others.
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Old 08-04-2011, 06:57 PM   #80
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Re: NHL 12

Ah, that makes sense then.
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Old 08-05-2011, 12:53 PM   #81
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Re: NHL 12

New online features for HUT/EASHL posted here:

http://www.operationsports.com/featu...e-innovations/

Finally the ability to save multiple player builds =D
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Old 08-05-2011, 01:08 PM   #82
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Re: NHL 12

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New to EASHL in NHL 12, we have implemented a club cool-down period to help combat cheating by “Club Hopping”. When leaving a club, you will have to wait a specific amount of time before you are able to join or create a club. The reason we are implementing a club cool-down period is to try to cut down on win trading via club hopping. Implementing the club cool-down is to discourage people from jumping Club to Club. I know this may affect some users who are legitimately trying to go from Club to Club, but this is something we will monitor when the game goes live. The screenshot says a three hour cool-down, but this number will change by the time we launch.
No more daily team changes
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Old 08-05-2011, 03:23 PM   #83
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Re: NHL 12

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Originally Posted by hockeyav View Post
New online features for HUT/EASHL posted here:

http://www.operationsports.com/featu...e-innovations/

Finally the ability to save multiple player builds =D
BUT WHAT ABOUT SPEED AND ACCELERATION
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Old 08-05-2011, 07:04 PM   #84
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Re: NHL 12

the club hopping rule is easily the most retarded thing EA has come up with
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Old 08-05-2011, 10:14 PM   #85
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Re: NHL 12

I'm going to Arizona and Vegas Sept 15-23 worst day of my life sorry guys
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Old 08-06-2011, 12:40 PM   #86
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Re: NHL 12

Traitor AINEC
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Old 08-07-2011, 07:18 PM   #87
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Re: NHL 12

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Traitor AINEC
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Old 08-07-2011, 07:25 PM   #88
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Re: NHL 12

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Originally Posted by Khaos4k View Post
No more daily team changes
I couldn't care less about this change. I tend to wait for some friction to build on the team, then I switch teams a month or two after the game comes out.
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Old 08-07-2011, 08:09 PM   #89
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Re: NHL 12

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ill be getting it to sure and setting up online.
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Old 08-13-2011, 03:24 PM   #90
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Re: NHL 12

Demo coming on Aug 23rd. Pretty pumped to replay that 3rd period of Game 7 over and over and over and over...

Spoiler:
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