It seems to me lately that the new trend for alot of non action games and sequels (tomb raider, splinter cell, thief, hitman etc) is that they make them into some kind of universal action game with different themes and maybe a few gimmicks here and there to make the gameplay at least somewhat unique. It seems alot of studios arent taking risks anymore and every game has to become playable and fun for the retard 13 year olds :/ . It's less a bunch of guys sitting togehter making a game they think is awesome , and more some stupid studio dictating what should be in it. Splinter cell convinction the best example.
It seems new games arent bad, but not very memorable either.
The seeing through walls thing is the best example. The retard 13 year olds dont want ot bump into a guard and die! if that happens 3 times they go to some other game that does allow them to see through walls. its like all these gamestudio's look at each other and think hmm they are succesfull $$ whise, lets put some of that **** in our game too even tho its totally out of place :/ . Fact that these budgets are so big now sucks all the creativity out of the industry. And with current technology they could make really awesome and unique games iwth smart story lines. Thats the sad part.
Seems like only pure action games like battlefield really benefit from new technology.