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Old 09-28-2009, 06:09 AM   #316
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re: Modern Warfare 2 General Discussion

Whey suppressing a weapon on Modern Warfare affected damage, so I don't see any reason why it wouldn't in MW2.
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Old 09-28-2009, 06:22 AM   #317
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re: Modern Warfare 2 General Discussion

What does suppressing sniper rifles mean?
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Old 09-28-2009, 06:22 AM   #318
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re: Modern Warfare 2 General Discussion

Silence them.
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Old 09-28-2009, 06:23 AM   #319
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re: Modern Warfare 2 General Discussion

ty
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Old 09-28-2009, 08:18 AM   #320
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re: Modern Warfare 2 General Discussion

Quote:
Originally Posted by Paul Valente View Post
would be a much bigger advantage in regular than hardcore no?
There is usually way more camping going on it HC and way more sniping. And the rifles are a one hit kill always, so you can combine them with camouflage / uav jammer, dead silence etc. So if on top of that you now can't even hear them any more, that would be awful, I guess. There is no penalty for missing and you don't have to reposition yourself after a shot.
In none-HC, you would obv. get rid of showing up on the radar, but that's about it. You can probably achieve that already with the uav jammer. In most games people are running around way more so that it's harder to get in a decent sniping position anyway, imo.

Either way, SnD will become even more annoying with silenced snipers.

Last edited by Genz; 09-28-2009 at 08:22 AM. Reason: Edit: yeah. Silenced snipers exist IRL. I just googled it.
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Old 09-28-2009, 03:39 PM   #321
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re: Modern Warfare 2 General Discussion

finally preordered. Realized living on the west coast allows me to watch late sporting events, but will cost me 3 hours of experience behind everyone on the east coast. fml
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Old 09-28-2009, 07:35 PM   #322
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re: Modern Warfare 2 General Discussion

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Originally Posted by Genz View Post
There is usually way more camping going on it HC and way more sniping. And the rifles are a one hit kill always, so you can combine them with camouflage / uav jammer, dead silence etc. So if on top of that you now can't even hear them any more, that would be awful, I guess. There is no penalty for missing and you don't have to reposition yourself after a shot.
In none-HC, you would obv. get rid of showing up on the radar, but that's about it. You can probably achieve that already with the uav jammer. In most games people are running around way more so that it's harder to get in a decent sniping position anyway, imo.

Either way, SnD will become even more annoying with silenced snipers.
If you put a suppressor on a sniper rifle the range better be lowered precipitously (sub sonic ammunition and all that). I doubt that's gonna happen, because it's a video game, but silencing sniper rifles in MW:2 seems weaksauce
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Old 09-28-2009, 07:57 PM   #323
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re: Modern Warfare 2 General Discussion

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Originally Posted by MuresanForMVP View Post
If you put a suppressor on a sniper rifle the range better be lowered precipitously (sub sonic ammunition and all that). I doubt that's gonna happen, because it's a video game, but silencing sniper rifles in MW:2 seems weaksauce
I'm not liking this proposition one bit. The last thing we want is more camping.
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Old 09-28-2009, 08:33 PM   #324
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re: Modern Warfare 2 General Discussion

They have to do something though to make sniper rifles more of a viable option. It gets a bit dull when everyone just uses the same class because its impossible to compete otherwise.
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Old 09-28-2009, 08:45 PM   #325
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re: Modern Warfare 2 General Discussion

There are lots of people on COD4 who run and gun with sniper rifles pretty well.
I would hate to see any game rewarding campers because they are subhuman scum.
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Old 09-28-2009, 08:45 PM   #326
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re: Modern Warfare 2 General Discussion

Silenced snipers was the obvious thing to do in COD4, but they didn't do it. I'm assuming because of balance issues. It makes no sense why they'd include it for MW2.
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Old 09-28-2009, 08:51 PM   #327
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re: Modern Warfare 2 General Discussion

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They have to do something though to make sniper rifles more of a viable option. It gets a bit dull when everyone just uses the same class because its impossible to compete otherwise.
It's not that the sniper rifles are bad guns, it's that most maps are pretty small. Plenty of people use the snipers on the bigger maps. Creek would be a great sniper map if it was better balanced.
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Old 09-28-2009, 10:10 PM   #328
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re: Modern Warfare 2 General Discussion

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Originally Posted by Khaos4k View Post
Silenced snipers was the obvious thing to do in COD4, but they didn't do it. I'm assuming because of balance issues. It makes no sense why they'd include it for MW2.
i'm sure they found a way to balance it...IW is really good at making COD games, i wouldn't be too worried about them throwing a completely unbalanced weapon in (unlike Treyarch)
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Old 09-28-2009, 11:15 PM   #329
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re: Modern Warfare 2 General Discussion

It'll probably be a 2-shot kill except to the dome maybe upper torso with stopping power.
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Old 09-28-2009, 11:22 PM   #330
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re: Modern Warfare 2 General Discussion

I still hate the idea of silenced sniper rifles. It's going to ruin objective based games and even non objective ones like TDM will be very slower because all snipers will have silenced rifles, claymores, uav jammer/stopping power, and dead silence. Huge camp fest but I have faith in IW.
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