Quote:
Originally Posted by Dire
Any recommendations? I just went with it. It's a Lorwyn tournie/2xMorningtide booster league. I haven't played since Ice Age and things seem to have gotten a bit more complex. 
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Wow, that is kind of a shafted pool. Tarfire and Necksnap as the only 2 removal spells? You have some decent creatures, but they seem to be spread out across all colors. Your green dudes are pretty damn good. I'm thinking green and.. I guess blue? Not a common combination, but it isn't like you really have any removal in the other colors anyway. Perhaps you could splash for tarfire with the vivid land and the twig.
Here is what I came up with, green/blue splashing one red card and one white card:
Non-creatures(6):
Wanderer's twig - for splashing, or getting the right mana for cloudthresher etc
Wings of Velis Vel
Whielpool Whelm
Faerie Trickery
Scattering Stroke
Tarfire
Creatures (17):
Leaf-glider
Wolf-skull shaman
Wren's run vanquisher
Silvergill Adept
Silvergill Douser
Mothdust Changling
Fertilid
Lys Alana Bowmaster
Rhys the Exiled
Sage of Fables
Pestermite
Avian Changeling
Cloudcrown Oak
Bog-strider ash
Game-trail changeling
Aethersnipe
Cloudthresher
Land (17):
1 Vivid creek
1 plains
1 mountain
7 forest
7 island
Relevant Sideboard:
Neck Snap - if your opponent has some bombs (that attack) that you can't deal with.
Burrenton Bombardiers - To replace Bog-strider ash if your opponent has no swamps (or goblins). Might just maindeck this anyway, and sideboard in the Bog-strider when needed.
Ego Erasure - Good against cards like Thundercloud shaman, anything that relies on tribal stuff.
You might could make this deck work. It is obviously short on removal, but you have 2 counters and a bounce spell to go with your one removal spell.
You have good cheap creatures in the Wolf-skull, Wren's Run, Adept, Douser, Bowmaster, Rhys, Sage, Pestermite, Avian Changling, and a good finisher in Cloudthresher.
You have some pretty good tribal interaction. This is why I splashed the Avian Changeling rather than Burrenton Bombardier, which is usually better. In this case, though, the Changeling interacts with wolf-skull, wren's run, adept, douser, bowmaster, rhys and sage of fables. Worth it IMO. I'd be tempted to actually splash both and lose one of the counters or a creature (mothdust or bog-strider, maybe), but I was trying to minimize the splash cards.
Fertilid will be a surprise MVP in this deck, enabling the splash cards or early castings of your bombs. Fertilid on turn 3, search 2 lands on turn 4 leaves you the possibility of playing a turn 5 cloudthresher, heh. That is usually after attacking with him or blocking someone and stacking damage as well.