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Old 03-24-2008, 04:04 PM   #91
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Re: Magic: The gathering Online

Here's another way to build it that's U/W/b like hawkz suggested, but this is rough again and I feel like I have to play some weird black spells this way.

Non-creatures:
Veteran's Armament
Moonglove Extract
Diviner's Wand
Daily Regimen
Weight of Conscience
Crib Swap
Broken Ambitions
Jace Beleren
Ego Erasure
Glimmerdust Nap
Eyeblight's Ending

Creatures:
Goldmeadow Harrier
Hoofprints of the Stag
Order of the Golden Cricket
Kithkin Zephyrnaut
Avian Changeling
Kinsbaile Balloonist
Changeling ero
Nevermaker
Sentinels of Glen Elandra
Latchkey Faerie
Notorious Throng
Shriekmaw
Final-Sting Faerie

7 Plains
7 Islands
3 Swamps
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Old 03-24-2008, 04:41 PM   #92
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Re: Magic: The gathering Online

Thanks for the advice guys. I think overall the content of my packages was horriable comparably speaking. If I don't start a new league and get new cards i'll give some of the ideals a try.
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Old 03-24-2008, 04:57 PM   #93
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Re: Magic: The gathering Online

MediaPA,

Looking at your deck, you have lots of sick equipment...I feel like I would want to use U/W and just beat away with evasion + equipment. Basically you're hoping to win before you lose...lol.

Alternatively, I think you might go W/G/b and just go for the beats again.

On first try, I would build it...

Non-creatures:
Oblivion Ring
Neck Snap
Earthbrawn
Fistful of Force
Primal Command
Runed Stalactite
Wanderer's Twig
Veteran's Armaments
Obsidian Battle-Axe
Deathrender

Creatures:
Goldmeadow Harrier
Kinsbaile Skirmisher
Changeling Sentinel
Galepowder Mage
Plover Knights
Bramblewood Paragon
Elvish Warrior
Lys Alana Bowmaster
Winnower Patrol
Briarhorn
Cloudcrown Oak
Everbark Shaman
Nath's Elite

So, I'm leaving the black out of this build, because the only thing I would play black as a splash for is Eyeblight's Ending. Actually, instead of black you could play red for the Shard Volleys, but I still don't like that either.

I think this build is ok, I wish you had more creatures. You could actually maybe play Mosquito Guard and just play 16 lands since I don't think your spells are so expensive and you have the Wanderer's Twig.

I sent you a PM regarding playing me for practice if you want.
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Old 03-24-2008, 05:43 PM   #94
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Re: Magic: The gathering Online

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Originally Posted by A S U View Post
First MTGO league ever. I took about 10 years off MTG, but decided to get back into it during the PLC release. Then took about a year off and decided to start playing again. Signed up for a Lorwyn-Morningtide league. Could use a hand coming up with my deck. At first glance R/B/U seems to be strongest, but I'm honestly out of touch. Thanks in advance:

White:

Avian Changeling
Battle Mastery
Burrenton Shield-Bearers
Changeling Sentinel
Coordinated Barrage
Daily Regimen
Dawnfluke
Goldmeadow Dodger
Hillcomber Giant
Kithkin Zephyrnaut
Plover Knights
Pollen Lullaby
Shinewend
Wandering Graybeard
Wellgabber Apothecary

Blue:

Aethersnipe
Aquitect's Will
Broken Ambitions
Captivating Glance
Dewdrop spy
Drowner of secrets
Inspired sprite
latchkey faerie
Negate
Paperfin rascal
Stonybrook Banneret
Steambed aquitects
Supreme Exemplar
Wings of Velis Vel
Zephyr Net

Black

Dread
Festercreep
Lys Alana Scarblad
Moonglove Changeling
Morsel Theft
Mournwhelk
Nameless Inversion
Nath's Buffoon
Noggin Whack
Pack's Disdain
Scarred Vinebreeder
Thorntooth Witch
Warren Pilferers

Red:

Faultgrinder
Flamekin Bladewhirl
Flamekin Brawler
Hamletback Goliath
Hostile Realm
Hurly-Burly
Incendiary Command
Lash Out
Lowland Oaf
Mudbutton Clanger
Rival's Duel
Seething Pathblazer
Shard Volley (X2)
Stinkdrinker Daredevil
Thundercloud Shaman

Green:

Battlewand Oak
Briarhorn
Earthbrawn
Elvish Branchbender
Elvish Warrior
Fistful of Force
Gilt-leaf Archdruid
Gilt-leaf seer
Kithkin Daggerdare
Luminescent Rain
Recross the Paths
Rootgrapple
Winnower Patrol
Woodland Guidance

Land:

Vivid Creek

Artifact:

Herbal Poultice
buuump
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Old 03-24-2008, 06:26 PM   #95
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Re: Magic: The gathering Online

Oh, sorry I missed this, I will edit with some ideas.
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Old 03-24-2008, 07:16 PM   #96
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Re: Magic: The gathering Online

Ok...I think I would build ASU's deck like this...

Non-creatures:
Nameless Inversion
Noggin Whack
Pack's Disdain
Hurly-Burly
Incendiary Command
Lash Out
Rival's Duel
Shard Volley x 2

Creatures:
Inspired Sprite
Latchkey Faerie
Supreme Exemplar
Dread
Festercreep
Moonglove Changling
Mournwhelk
Warren Pilerers
Flamekin Bladewhirl
Flamekin Brawler
Hamletback Goliath
Lowland Oaf
Stindrinker Daredevil (not so happy about this, but you have some giants and a 1/3 body isn't awful)
Thundercloud Shaman

Lands:
Vivid Creek
2x Island
7x Swamp
7x Mountain

I would make an argument against myself for taking out something like Hurly-Burly and putting in an extra Swamp because of the BBB in Dread and the general expensiveness of some of your creatures.

But basically, I would play removal spells and stuff and the small creatures to get trades until you throw down a world-beater like Dread or Supreme Exemplar or Hamletback Goliath.
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Old 03-24-2008, 09:57 PM   #97
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Re: Magic: The gathering Online

Also, I want everybody to whom I'm giving advice to remember that I might not necessarily build it better than you would.
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Old 03-25-2008, 11:01 AM   #98
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Re: Magic: The gathering Online

Quote:
Originally Posted by Brandonjp13 View Post
There is an error involving two + core processors, the only way around it is to set the affinty of the program to run on only one processor and you have to do it each time you start the program via task manager.
I don't think you have to do it every time. I set the affinity before, and now when I run it, I just right click on the icon and select 'run as administrator'. That works fine for me.
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Old 03-25-2008, 12:31 PM   #99
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Re: Magic: The gathering Online

ASU, I think this is how you should build it:

blue 11

Aethersnipe
Broken Ambitions
Dewdrop spy
Drowner of secrets
Inspired sprite
latchkey faerie
Negate
Paperfin rascal
Stonybrook Banneret
Steambed aquitects
Wings of Velis Vel

Red: 10

Seething Pathblazer
Hamletback Goliath
Incendiary Command
Lash Out
Lowland Oaf
Rival's Duel
Shard Volley (X2)
Stinkdrinker Daredevil
Thundercloud Shaman

Black: 2

Warren Pilferers
Nameless Inversion

Land: 17

1x Vivid Creek
1x Swamp
7x Mountain
8x Island


I was wavering whether to go blue/black or black/red or blue/red and decided that you have a lot of flyers in blue and a lot of removal in red. Your black is ok, but I think I need like 2-3 more good cards in it to make it the main. Dread is amazing and so is nameless inversion, but everything else besides Warren Phillifers is meh.

This build is lacking a little in creatures (14) however, you do have 8 forms of removal (1 in a creature and 1 as a combat trick in wings) and 1 "wrath" effect in incendiary command. You also have 2 counter spells as well.

Drowner of secrets is pretty meh without like a ton of merfolks, but sealed is pretty slow, and you do have 4 merfolks so it can do some damage in the mill form.

Last edited by Sykes; 03-25-2008 at 12:39 PM. Reason: Warren Pilferers > Pack's Disdain 14 > 13
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Old 03-25-2008, 01:08 PM   #100
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Re: Magic: The gathering Online

Appreciate the feedback macdaddy and sykes. I tried the build that macdaddy showed me and got smoked. Drew 1 swamp in 2 games. Someone on MTGO looked at my cards and said I should use white cause my changelings are two of the best in sealed. So I made a W/R splash B deck.....got smoked! I had some bad draws in a few games, but i'll try our your build sykes. I just need practice. I'm very rusty and the Llorwyn/Morningtide cards are totally new to me and I don't have a real grasp on how to play them yet.
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Old 03-25-2008, 02:23 PM   #101
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Re: Magic: The gathering Online

The white pool is really bad. You only have 1 amazing card in Avian changling, 2 decent cards in the 4/4 giant and the 3/3 flyer first striker which are both double white casting cost. All the other white cards are pretty lackluster without some support (see coordinated barrage and kithkin zephyrnaut
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Old 03-25-2008, 06:31 PM   #102
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Re: Magic: The gathering Online

one other question here:

could someone explain how/when the cards rotate out? If I buy 10th edition cards what will happen when 11th comes out. Can you still play 10th in standard, will some of the 10th cards get 'upgraded' to 11? What about LOR MOR cards? How long can I play them in standard?

appreciate the help
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Old 03-25-2008, 06:38 PM   #103
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Re: Magic: The gathering Online

Quote:
Originally Posted by daaaaahawkz View Post
just by looking at them for a sec id say g/w splash eyeblights ending for the deck in the 1st pic and u/w splash some sort of removal in the 2nd
splash packs disdain too, use wanderers twig etc
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Old 03-25-2008, 06:44 PM   #104
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Re: Magic: The gathering Online

Quote:
Originally Posted by LeapFrog View Post
one other question here:

could someone explain how/when the cards rotate out? If I buy 10th edition cards what will happen when 11th comes out. Can you still play 10th in standard, will some of the 10th cards get 'upgraded' to 11? What about LOR MOR cards? How long can I play them in standard?

appreciate the help
They rotate cards in and out of the base set. 70-80% of the 10th cards will be in 11th.
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Old 03-25-2008, 07:55 PM   #105
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Re: Magic: The gathering Online

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Originally Posted by rubbrband View Post
They rotate cards in and out of the base set. 70-80% of the 10th cards will be in 11th.
ah ok. Just didn't want to buy a bunch of cards and have them phased out in a year or whenever the next edition comes out. Whats the story with MOR and LOR though, how long will they be in standard?
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