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Old 03-22-2008, 11:20 AM   #76
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Re: Magic: The gathering Online

Is there an easy way to post the card list(copy paste style) or am i just typeing them all out?
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Old 03-22-2008, 01:34 PM   #77
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Re: Magic: The gathering Online

Here's my card list, thanks in advance for any tips.

White:
Pollen Lullaby
Shields of Velis Vel
Surge of Thoughtweft
Entangling Trap
Triclopean Sight
Avian Changling
Ballyrush Banneret
Burrenton Bombardier
Burrenton Shield-Bearers
Judge of Currents
Meadowboon
Oaken Brawler
Order of the Golden Cricket
Shinewend
Stonybrook Schoolmaster

Blue:
Negate
Distant Melody x2
Ponder
Research the Deep
Glen Elendra Pranksters
Meerow Reejerey x2
Merrow Witsniper
Mothdust Changeling
Sage of Fables
Shapesharer
Silvergill Douser
Spellstutter Sprite
Stonybrook Angler
Tideshaper Mystic
Aethersnipe
Stream of Unconsciousness

Black:
Pulling Teeth
Prowess of the Fair
Exiled Boggart
Nightshade Schemers
Nightshade Stinger
Quill Slinger Boggart
Weed Pruner Poplar x2
Prickly Boggart
Liliana Vess
Morsel Theft
Warren Weirding
Nameless Inversion
Violent Pall x2
Fendeep Summoner
Ghostly Changeling
Skeletal Changeling
Spiderwig Boggart
Squeaking Pie Grubfellows

Red:
Roar of the Crowd
Release the Ants
Tarfire
Boggart Sprite-Chaser
Brighthearth Banneret
Faultgrinder
Flamekin Brawler
Glarewielder
Pyroclast Consul
Sunflare Shaman
War-Spike Changeling
Crush Underfoot
Hostile Realm
Smokebraider
Stingmoggie

Green:
Hunting Triad
Heal the Scars
Lace with Moonglove
Reach of Branches
Rootgrapple
Fertile Ground
Reins of the Vinesteed
Cloudcrown Oak
Elvish Harbinger
Elvish Warrior
Everbark Shaman x2
Fertilid
Game-Trail Changeling
Lhy Alana Bowmaster
Nath’s Elite
Rhys the Exiled
Seedguide Ash
Wolf-Skull Shaman

Artifacts:
Wanderer’s Twig
Moonglove Extract

Land:
Windbrisk Heights
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Old 03-22-2008, 07:53 PM   #78
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Re: Magic: The gathering Online

How much money is necessary to start playing (I'm probably thinking about drafting a fair amount). Like $100? $150? How quickly do you burn through money?

Also, how easily can I trade online cards for real money (or PS/Ft transfer...etc) with other players?

And lastly, are there drafts for older sets, like Rav block (this was the last block when I quit)?

Last edited by Myrmidon7328; 03-22-2008 at 08:06 PM.
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Old 03-22-2008, 10:00 PM   #79
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Re: Magic: The gathering Online

Depends on what you play and how good you are. Drafts are ~$14 apiece to enter, but you keep the cards and the prize payouts for an 8man are roughly $32/$28 for the 8/4, $16/$12/$8/$8 for the 4/3/2/2, though that's not counting the value of the cards you draft. Usually the only drafts running are online only sets, plus whatever's legal in Standard at the time.

Never tried getting money off the site. There's no official system for it so you basically have to hope you don't get scammed.
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Old 03-23-2008, 03:53 PM   #80
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Re: Magic: The gathering Online

Quote:
Originally Posted by boltfan2185 View Post
Here's my card list, thanks in advance for any tips.
I definitely agree with playing blue and white with that card pool. The only real question is whether or not to splash black for some removal. If you had more than 1 mana fixer, I would be 100% sure you should do that. Even so, it is tempting.

I think playing without the black splash, you can make a really nice aggressive merfolk deck. Lots of quick drops, and I think 5 ways to pump them up and keep the pressure on (Reejerey x2, sage of fables, meadowboon, surge of thoughtweft).

Here is my blue/white decklist:

Non-creature spells:
Moonglove Extract
Stream of Unconsciousness
Shields of Velis Vel. - I think this card is underrated. It can really wreck your opponent in a big combat phase with all of your small creatures, it works well with: Silvergill Douser, Reejerey(especially), Judge of Currents, Distant Melody, Surge of Thoughtweft.
Surge of Thoughtweft
Distant Melody
Distant Melody - I think this card doesn't work in every deck, but with all the cheap creatures + a token generator, it will often be a good turn 4 play to keep your deck going.
Ponder
Research the Deep

Creatures:
Mothdust Changeling - Enables the Schoolmaster, plus obvious tribal interactions
Tideshaper Mystic
Judge of Currents
Silvergill Douser
Shapesharer - Bomby
Stonybrook Angler
Order of the Golden Cricket
Merrow Reejerey
Merrow Reejerey
Sage of Fables
Avian Changeling
Burrenton Bombardier
Stonybrook Schoolmaster
Meadowboon
Oaken Brawler
Aethersnipe

16 lands, including the windbrisk if you want
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Old 03-23-2008, 08:22 PM   #81
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Re: Magic: The gathering Online

Thanks for the advice, glad to know I was on the right track. I actually made a similiar deck and won 2 matches but this was after I lost two matches. I ended losing another to go 2-3 but I just won a match with the deck you recommended. I looked at some finished leagues and I'm track to win 2 packs I think, which is better than nothing.
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Old 03-23-2008, 11:01 PM   #82
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Re: Magic: The gathering Online

First MTGO league ever. I took about 10 years off MTG, but decided to get back into it during the PLC release. Then took about a year off and decided to start playing again. Signed up for a Lorwyn-Morningtide league. Could use a hand coming up with my deck. At first glance R/B/U seems to be strongest, but I'm honestly out of touch. Thanks in advance:

White:

Avian Changeling
Battle Mastery
Burrenton Shield-Bearers
Changeling Sentinel
Coordinated Barrage
Daily Regimen
Dawnfluke
Goldmeadow Dodger
Hillcomber Giant
Kithkin Zephyrnaut
Plover Knights
Pollen Lullaby
Shinewend
Wandering Graybeard
Wellgabber Apothecary

Blue:

Aethersnipe
Aquitect's Will
Broken Ambitions
Captivating Glance
Dewdrop spy
Drowner of secrets
Inspired sprite
latchkey faerie
Negate
Paperfin rascal
Stonybrook Banneret
Steambed aquitects
Supreme Exemplar
Wings of Velis Vel
Zephyr Net

Black

Dread
Festercreep
Lys Alana Scarblad
Moonglove Changeling
Morsel Theft
Mournwhelk
Nameless Inversion
Nath's Buffoon
Noggin Whack
Pack's Disdain
Scarred Vinebreeder
Thorntooth Witch
Warren Pilferers

Red:

Faultgrinder
Flamekin Bladewhirl
Flamekin Brawler
Hamletback Goliath
Hostile Realm
Hurly-Burly
Incendiary Command
Lash Out
Lowland Oaf
Mudbutton Clanger
Rival's Duel
Seething Pathblazer
Shard Volley (X2)
Stinkdrinker Daredevil
Thundercloud Shaman

Green:

Battlewand Oak
Briarhorn
Earthbrawn
Elvish Branchbender
Elvish Warrior
Fistful of Force
Gilt-leaf Archdruid
Gilt-leaf seer
Kithkin Daggerdare
Luminescent Rain
Recross the Paths
Rootgrapple
Winnower Patrol
Woodland Guidance

Land:

Vivid Creek

Artifact:

Herbal Poultice
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Old 03-23-2008, 11:48 PM   #83
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Re: Magic: The gathering Online

I can't install it on my computer for some reason. IT keeps giving me error messages when it's about 99% of the way trhough saying that session has timed out. My computer is very modern and I more than meet the basic requirements. Anyone else have this problem?
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Old 03-24-2008, 01:03 AM   #84
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Re: Magic: The gathering Online

Hate doing this, but I have no clue with these cards. My first thought was white and (red or black), but I'm probably way off. I like the possibility of Elvish Promenade (plus Bramblewood Paragon), I think I need white in my deck. It's a bit over my head. Any help would be appreciated. I won my first match by forfeit, so I haven't even got to see how pathetic my first build (white, red, with a touch of black) was. What's the best way to 'test' league decks.

White:
--Graceful Reprieve
--Oblivion Ring
--Battle Mastery
--Neck Snap
--Goldmeadow Harrier
--Goldmeadow Dodger
--Mosquito Guard
--Kinsbaile Skirmisher
--Stonybrook Schoolmaster
--Changeling Sentinel
--Dawnfluke
--Galepowder Mage
--Burrenton Shield-Bearers
--Plover Knights
--Sentry Oak
--Wandering Graybeard

BLACK:
--Pulling Teeth
--Revive the Fallen
--Pack's Disdain
--Eyeblight's Ending
--Hoarders Greed
--Morsel Theft
--Makeshift Mannequin
--Prickly Boggart
--Nath's Buffoon
--Skeletal Changeling
--Moonglove Changeling
--Dreamspoiler Witches
--Bog Hoodlum

Blue:
--Aquitects Will
--Negate
--Wings of Velis Vel
--Declaration of Naught
--Glimmerdust Nap
--Protective Bubble
--Broken Ambitions
--Silvergill Adept
--Dewdrop Spy
--Paperfin Rascal
--Latchkey Faerie
--Merrow Harbinger
--Sentinels of Glen Elendra

Red
--Shard Volley (x2)
--Hurly-Burly
--Hostile Realm
--Flamekin Bladewhirl
--Flamekin Brawler
--Fire Belly Changeling
--Soulbright Flamekin
--Blind-spot Giant
--Seething Pathblazer
--Boldwyr Heavyweight
--Stingmoggie
--Thundercloud Shaman
--Faultgrinder

Green:
--Hunt Down
--Earthbrawn
--Fistful of Force
--Elvish Promendade
--Primal Command
--Rootgrapple
--Bramblewood Paragon
--Elvish Warrior
--Lys Alana Bowmaster
--Winnower Patrol
--Briarhorn
--Cloudcrown Oak
--Everbark Shaman
--Nath's Elite

Artifacts:
--Runed Stalactite
--Wanderer's Twig
--Veteran's Armaments
--Obsidian Battle-Axe
--Deathrender
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Old 03-24-2008, 01:56 AM   #85
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Re: Magic: The gathering Online

If you guys want an easier way to list cards you should just print screen and photobucket them.
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Old 03-24-2008, 02:21 AM   #86
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Re: Magic: The gathering Online



Now can I have some tips .
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Old 03-24-2008, 02:33 AM   #87
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Re: Magic: The gathering Online

Quote:
Originally Posted by rbenuck4 View Post
I can't install it on my computer for some reason. IT keeps giving me error messages when it's about 99% of the way trhough saying that session has timed out. My computer is very modern and I more than meet the basic requirements. Anyone else have this problem?


There is an error involving two + core processors, the only way around it is to set the affinty of the program to run on only one processor and you have to do it each time you start the program via task manager.

Last edited by Brandonjp13; 03-24-2008 at 02:34 AM. Reason: blah
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Old 03-24-2008, 02:43 AM   #88
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Re: Magic: The gathering Online




Ideas?
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Old 03-24-2008, 04:25 AM   #89
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Re: Magic: The gathering Online

just by looking at them for a sec id say g/w splash eyeblights ending for the deck in the 1st pic and u/w splash some sort of removal in the 2nd
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Old 03-24-2008, 03:59 PM   #90
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Re: Magic: The gathering Online

The only thing with playing U/W in Brandon's deck is I don't find that many playable creatures. I feel like playing U/B with a w splash might be better overall. This is of course, keeping in mind that I don't believe I have a very good grasp of the set yet (or Magic overall since coming back).

Here's how I would build it:

Non-creature Spells:
Veteran's Armament
Moonglove Extract
Diviner's Wand
Broken Ambitions
Jace Beleren
Ego Erasure
Glimmerdust Nap
Eyeblight's Ending
Weight of Conscience

Creatures:
Nevermaker
Sentinels of Glen Elandra
Latchkey Faerie
Notorious Throng
Boggart Loggers
Moonglove Changeling x 2
Marsh flitter
Final-Sting Faerie
Shriekmaw
Nightshade Schemers
Fendeep Summoner
Waterspout Weavers
Hoofprints of the Stag

Lands:
3x Plains
7x Swamps
7x Islands
(You could do 2x Plains, 8x Swamps)

I feel like that's super rough, and I'm sure people better than me would build it differently, but that's how I would build it without any advice.
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