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07-12-2017 , 04:18 AM
Depending how many deserts you run you might want that 3R 3/3 that shoots 3. It might be correct to play some cycling deserts anyway without it.
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07-12-2017 , 06:11 AM
Magic Online Posted Decklist Changes


Quote:
Magic Online Posted Decklist Changes

Posted in Magic Online on July 10, 2017

By Wizards of the Coast

Over the history of Magic Online, we have published a steady stream of decklists for players to explore and learn from, but the way we do that has changed over time. Our current method for presenting decklists for Magic Online Leagues is to randomly select ten of the top-performing decklists per format per day. Starting July 10, we will be reducing the total number of top decklists being presented per day from ten to five, and each of these decklists will be randomly selected with the caveat that each list will be at least ten cards different from every other list.
Why?

There are plenty of reasons we think posting decklists is an excellent idea, and it is something we intend to continue doing. Decklists give players a general sense of what an environment looks like, and everyone loves seeing a sweet new brew or an interesting adaptation to an established deck. Players want to know what they should be gearing up to beat so they can build or select their decks.

With all that said, the way we've been presenting decklists from Magic Online is particularly prone to pushing metagames toward becoming homogenous or "solved" extremely quickly. Since we have been presenting a random selection of top-performing decks, even if a deck doesn't have a particularly high win rate, it can appear to be extremely dominant if it's widely played. With only this information, it's not possible to disentangle win percentage and metagame percentage. This can lead, and at times has led, to feedback cycles where a deck appears more dominant than it would otherwise, which leads to an even greater percentage of play.

While we acknowledge that many players would like in-depth statistics on the metagame, providing that level of detail can quickly lead to the perception of a stale or solved metagame, regardless of whether there’s ample room for the format to evolve. These decklists aren't intended to be a substitute for that level of detail. Rather, they're to give players an idea of what they might face and a place to look for new ideas, whether that's decks to try or cards to tinker with. Under this system, new and unique decks are far more likely to appear, and it's our goal to foster that creativity and innovation rather than stifle it.

Over the past six months, we've had extensive conversations about what we can do to improve the experience of playing Magic, examining everything from our process to our design philosophies to the way we communicate and remain engaged with our players. There's no one answer to making Magic the most fun it can be, but this is one of many steps we're taking under the belief that it makes for a more fun game overall.

Sincerely,

Magic R&D


lolwotc
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07-12-2017 , 08:42 AM
Quote:
Originally Posted by Anssi A
Depending how many deserts you run you might want that 3R 3/3 that shoots 3. It might be correct to play some cycling deserts anyway without it.
I thought about it. plus with cycling deserts you can maybe run the creature desert. probably would all come at the expense of the hanweir package though which has been fantastic
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07-12-2017 , 09:32 AM
I don't understand why WotC doesn't just stop publishing decklists if that's how they feel about things. Instead we get stupid half-measures that satisfy no goals
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07-12-2017 , 09:53 AM
I've been messing around with UW Flash. Basically the old Smuggler's Copter deck, but with Censor, Supreme Will, Cast Out, Glory-Bound Initiate and Nimble Obstructionist. The U/R control deck everyone is excited about has no chance at all against it. I can't ever beat a turn two Winding Constrictor though.

I'm not a believer in the U/R control deck. Supreme Will being a card is actually not good for them. The card is so much better when you're ahead than when you're behind, and most of the aggro decks can cast it. If you're behind then spending three mana on Impulse probably means you're dead, so you're kinda just left with a bad three mana counter. Hour of Devestation is neat and all, but it's less good when almost every deck in the format can play Negate.
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07-12-2017 , 10:25 AM
Quote:
Originally Posted by bgordon
I don't understand why WotC doesn't just stop publishing decklists if that's how they feel about things. Instead we get stupid half-measures that satisfy no goals
It seems like their goal is to control & artificially push diversity in the meta, so I guess they're achieving that? Either way, lol wotc. Agreed that they should just stop publishing lists.
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07-12-2017 , 10:32 AM
Quote:
Originally Posted by bgordon
I've been messing around with UW Flash. Basically the old Smuggler's Copter deck, but with Censor, Supreme Will, Cast Out, Glory-Bound Initiate and Nimble Obstructionist. The U/R control deck everyone is excited about has no chance at all against it. I can't ever beat a turn two Winding Constrictor though.

I'm not a believer in the U/R control deck. Supreme Will being a card is actually not good for them. The card is so much better when you're ahead than when you're behind, and most of the aggro decks can cast it. If you're behind then spending three mana on Impulse probably means you're dead, so you're kinda just left with a bad three mana counter. Hour of Devestation is neat and all, but it's less good when almost every deck in the format can play Negate.
Abrade is the card makes UR control the best deck in format. I'll be happy to crush you (or get crushed by you) with UR in Mtgo this weekend when I buy the HOU cards for the deck
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07-27-2017 , 11:26 PM
Most of you are probably aware, but PT is currently streaming on Twitch. So if you want to spend the weekend watching the most competitive magic tournament, https://www.twitch.tv/magic
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07-28-2017 , 03:26 AM
Quote:
Originally Posted by Anssi A
Most of you are probably aware, but PT is currently streaming on Twitch. So if you want to spend the weekend watching the most competitive magic tournament, https://www.twitch.tv/magic
Go go Dang!
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07-29-2017 , 01:02 PM
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Originally Posted by cwar
I guess I just don't understand how it's functionally different than hoping say Ad Naseum or Modern Burn and hoping they don't hit (a format that people love). Furthermore, it's not as if hitting Ulamog ends the game, it doesn't instantly turn around a losing position nor does lock up a win from even in all spots. That was a legitimate complaint of Emrakul. Nor does Marvel restrict deck building to any degree close to Saheeli.

I think Standard would be a lot worse if the whole thing was just aggro-midrange vs. aggro-midrange which seems likely if you were to remove Marvel.

I mean look back at Mardu Vehicles now, isn't it a totally fair deck now that we've seen it was at the top based on circumstances instead of raw power or something being broken? People are just going to hate any deck that is the best and occupying >30% of the meta. Maybe that happens with Marvel, maybe that doesn't, there's going to be a lot of readjusting decks now that Marvel + Zombies are the clear target.
well in modern people sign up for this type of stuff, theres also super powerful 1+2 mana answers that make post board games super tilted to the non combo/non burn decks favour.

spell pierce, surgical extraction, negate, thoughtsieze, cannonist

wizard doesn't print hosers or super cheap disruption in standard anymore so its not fair to compare like this
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07-29-2017 , 01:49 PM
Speaking of standard, I think I had most fun in standard during INN-RTR-Theros-BFZ era. Except for RTR-Theros when devotion decks reigned supreme, format always had ton of viable decks. Even the Devotion matches were interesting, at least the blue and black ones. Red one was just unfun with random Burning-Tree Emissary nutdraws into Nykthos. I was hoping current standard would be back to "old" times, but I'm afraid the monoR is too oppressive. Red just has everything atm: best planeswalker, best removal and best (or at least equally good) creatures.
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07-30-2017 , 04:40 PM
One of if not the biggest punt in magic history in game 5 of the semifinals.

Guy draws incendiary flow to get lethal, but goes to attack with Hazoret before casting a spell. Can't back up and has to skip attack step and loses the game. Just brutal.
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07-30-2017 , 05:43 PM
Quote:
Originally Posted by bottomset
One of if not the biggest punt in magic history in game 5 of the semifinals.

Guy draws incendiary flow to get lethal, but goes to attack with Hazoret before casting a spell. Can't back up and has to skip attack step and loses the game. Just brutal.
Will be haunting him for years.
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07-31-2017 , 09:25 AM
seriously. i still remember a misplay that cost me going 3-1 at an fnm last year

looks like ramunap red is the new overlord. i've never minded playing against it that much though
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08-02-2017 , 04:47 PM
Quote:
Originally Posted by bottomset
One of if not the biggest punt in magic history in game 5 of the semifinals.
Did you ever see that Necro vs Oaths game?

But yeah this is a big one for sure.
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08-26-2017 , 03:13 PM
anyone drafting hour of devastation/amonkhet wand to share their thoughts on this assortment of cards?

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08-26-2017 , 04:22 PM
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Originally Posted by cakewalk
anyone drafting hour of devastation/amonkhet wand to share their thoughts on this assortment of cards?

Looks mediocre, I think you want 1 blur main, there are a ton of x/1s in hour so you get good value. I'd cut a hyena pack.

Edit: Missed the pouncer, that's a legit powerhouse, so its probably about average, the removal suite is good and it'll win games.
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08-26-2017 , 05:24 PM
Deck is pretty bad, you often have to use your removal for their early guys just to stay alive. Try to prioritize 2-drops more.
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09-01-2017 , 02:33 AM
Magic digital next, soon tm
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09-07-2017 , 04:43 PM
MTG: Arena announced. Standard only, but all cards/rules

https://magic.wizards.com/en/mtgarena
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09-07-2017 , 05:00 PM
supposedly a f2p model like every other game in the space

mtgo will operate the same
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09-08-2017 , 08:12 AM
Seems like a good time to dump any MTGO cards you're not using in the near future
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09-08-2017 , 10:38 AM
Quote:
Originally Posted by Krayz
MTG: Arena announced. Standard only, but all cards/rules

https://magic.wizards.com/en/mtgarena
Interesting. They should have owned the space but we're greedy with MTGO and shot themselves in the foot. Obviously they didn't know how twitch and online games would play out 15+ years ago, but literally no one thought the game needed to mirror the TCG at the time.

As someone who only plays the occasional cube there is only upside for me. For anyone who's invested in MTGO this is a bigger slap in the face than a reserve list workaround.

Last edited by TheJacob; 09-08-2017 at 10:47 AM.
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09-08-2017 , 11:04 AM
anyone with serious mtgo investment has it in older formats though which won't change at all. seems like it will still be the go-to for competitive standard play as well and as long as there is redemption there is a price floor for current sets

i signed up for the closed beta, hope to get in!
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