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08-28-2013 , 07:35 PM
Printing cards like claustrophobia make absolutely no sense blue shouldn't get removal that good at common basically ever
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08-29-2013 , 02:28 AM
Quote:
Originally Posted by Soulman
On a tangent I think M14 sealed is a pretty awful format, while draft is pretty decent. Though blue is way too good and white is awful.
agree with this a lot, draft has been a lot of fun while sealed has been either lots of fun or awful with little in between.
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08-29-2013 , 05:17 AM
Quote:
Originally Posted by bottomset
Printing cards like claustrophobia make absolutely no sense blue shouldn't get removal that good at common basically ever
It's not an uncommon effect for blue, though the last few sets the card hasn't tapped the targeted creature, which obv makes it much worse. I don't think it's a problematic card in itself, just another one of the very, very solid blue commons. I'm not much of a fan of monoblue being one of the best archetypes in Limited - or rather, that one color is so absurdly dominant. Bad testing imo.
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08-29-2013 , 06:12 PM
Quote:
Originally Posted by bottomset
Printing cards like claustrophobia make absolutely no sense blue shouldn't get removal that good at common basically ever
I think the reason Wizards disagrees and we've been seeing more of cards like this and Prey Upon is to make limited play better. Having two colors without removal means two colours that are more difficult to balance, draft, and play. It's just one of many changes to the game to make it play better, even if it pushes against the historic perspective of the color pie. It's up to you whether you agree with the current explanation for why these effects are allowed or think of them as post hoc rationalizations, but given that they make design easier and the game more fun I don't think they are going away any time soon.
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08-29-2013 , 11:50 PM
Magma Jet confirmed reprint in Theros. I guess this means Scry is back. Will we see Preordain?
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08-30-2013 , 12:28 AM
You can give blue removal it just shouldn't be better than the black common or 2nd best red common

Sensory deprivation is more in line useful but situational
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08-30-2013 , 01:56 AM
Is it just me or is Thassa, God of the Sea a ton of value for three mana?

Being able to scry 1 every turn for no mana investment for three mana seems like kind of a big deal, and the 5/5 indestructible is just gravy... it's kind of a "win more" but it'll certainly change the tone of the game in a hurry those times you cast something like Jace and it activates Thassa in the process.

Unfortunately it kind of fails on the blue aggro front as there's only one blue two drop in standard that costs UU, which is kinda crucial if you want the lolz stories of swinging with Thassa on turn 4.
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08-30-2013 , 03:29 AM
Thassa seems silly in limited but too weak in constructed. I expect it to be 10$+ card though. Of course, things change if they print enough good aggressive blue creatures. In the good scenarios Thassa is excellent, 5/5 that at least somewhat dodges wrath or just kills opponent giving 2 your guys unblockability. I'm just afraid it doesn't do that often enough.

Thematically gods are cool, really manifesting only with enough believers.
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08-30-2013 , 04:36 AM
Quote:
Originally Posted by starvingwriter82
Is it just me or is Thassa, God of the Sea a ton of value for three mana?

Being able to scry 1 every turn for no mana investment for three mana seems like kind of a big deal, and the 5/5 indestructible is just gravy... it's kind of a "win more" but it'll certainly change the tone of the game in a hurry those times you cast something like Jace and it activates Thassa in the process.

Unfortunately it kind of fails on the blue aggro front as there's only one blue two drop in standard that costs UU, which is kinda crucial if you want the lolz stories of swinging with Thassa on turn 4.
i dont think scry 1 every turn and 1U: unblockable are worth it for 3 mana at all.

its obv ridic when u get a 5/5 indestructible guy tho.

nightveil specter seems like a neat combo with it.
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08-30-2013 , 06:41 AM
She could easily be constructed playable. If the format winds up being full of control decks, for instance, she could bbe amazing.
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08-30-2013 , 01:49 PM
Apparently Thoughtsieze is in at rare in Theros according to these guys: http://www.mtgsalvation.com/theros-spoiler.html#7630

Lots of fun looking cards so far.
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08-30-2013 , 03:28 PM
Yeah, when it comes to control cards especially, I'm still used to an era where we paid four mana to draw and extra card, and we liked it.

When I look at it the first comparison that comes to mind is Phyrexian Arena. Obviously card filtering is nowhere near as good as straight up drawing, but being able to dig for 1 every turn is still pretty amazing, especially if you're playing the type of deck that needs answers more than it needs raw threats.

That's the part of the card that gets my attention; the fact that it occasionally makes your team unblockable and turns into a 5/5 indestructible creature is just gravy.
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08-30-2013 , 04:02 PM
Quote:
Originally Posted by Maybe
Apparently Thoughtsieze is in at rare in Theros according to these guys: http://www.mtgsalvation.com/theros-spoiler.html#7630

Lots of fun looking cards so far.
is this trustfull?
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08-30-2013 , 05:47 PM
gift of immortality + brindle boar + angelic accord

lets goooo
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08-30-2013 , 08:42 PM
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Originally Posted by belthazorrrrr
is this trustfull?
Yes the mtgsalvation spoilers tend to be very reliable. I do not recall the last time there was a mistake on one. When a card gets posted there it is typically safe to assume that it is accurate.
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08-30-2013 , 09:40 PM
Thassa seems much worse than arena at drawing cards, not what blue wants or is able to use as a creature, and has a third ability that prevents blocking, which is generally not something that matters in constructed. I would be surprised if she was more than fringe playable.

jvs
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08-30-2013 , 09:44 PM
Quote:
Originally Posted by Deorum
Magma Jet confirmed reprint in Theros. I guess this means Scry is back. Will we see Preordain?
I doubt Preordain ever comes back to Standard. It's too good in an innocuous way, but still too good. It will probably be awhile before they top Sleight of Hand as a one-drop blue cantrip, if ever.
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08-31-2013 , 12:03 AM
Quote:
Originally Posted by Xhad
I doubt Preordain ever comes back to Standard. It's too good in an innocuous way, but still too good. It will probably be awhile before they top Sleight of Hand as a one-drop blue cantrip, if ever.
maybe but ponder is as good as preordain and they brought that back after preordain left
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08-31-2013 , 12:10 AM
IMO Ponder's power level vs. Preordain depends on the environment and they likely regretted bringing it back after Delver happened.

(By "depends on the environment" I mean it's better with a certain critical mass of shuffle effects. It's arguably worse in Pauper for instance, but certainly not in, say, Legacy.)
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08-31-2013 , 10:11 AM
M14 is the funnest drafting core set in years. So many different subtle interactions and deck options, and it's fun seeing old cards in new ways. Act of treason is now a bomb (lol) and a 1/3 flyer is a viable p1p1.

I drafted a decent RU deck and was on the draw in the second round when my opponent goes:

Soulmender (cut to me thinking I've already won), Voracious wurm (damnit), Voracious wurm (oh), Seraph of the sword (...)

Game 2:

Soulmender, soulmender, voracious wurm, celestial flare, archangel of thune.

...
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08-31-2013 , 10:31 AM
Quote:
Originally Posted by Xhad
I doubt Preordain ever comes back to Standard. It's too good in an innocuous way, but still too good. It will probably be awhile before they top Sleight of Hand as a one-drop blue cantrip, if ever.
I think it says something about Preordain's power level when many pros say they never want to play it turn 1, but even if you do play t1 it is still very good.
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08-31-2013 , 12:43 PM
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Originally Posted by Anssi A
I think it says something about Preordain's power level when many pros say they never want to play it turn 1, but even if you do play t1 it is still very good.
Yes, this. I had a good lol when Soorani and Sanchez were saying the card isn't good because you "can't" play it t1. Like, they had this evidence staring them right in the face and came to the exact wrong conclusion.
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09-01-2013 , 06:41 AM
Funny how people got mad over Thoughtseize being reprinted. It was even hinted so heavily since it wasn't printed in MM.

I'd still like to buy tickets btw.
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09-01-2013 , 07:32 AM
Anssi,

I found http://goatbots.com/ to be a good place to buy tickets ($0.99 each)
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09-01-2013 , 08:17 AM
9-1? I'm not convinced.



Any thoughts on the deck? Maybe UG is better? Looks so underpowered.
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