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05-11-2011 , 08:52 AM
Here's a recent list:

3 Azorius Chancery
3 Dimir Aqueduct
3 Evolving Wilds
5 Island
2 Plains
1 Seat of the Synod
1 Swamp
4 Terramorphic Expanse

4 Cloud of Faeries
1 Mnemonic Wall
3 Mulldrifter
4 Nightscape Familiar
2 Sea Gate Oracle
4 Sunscape Familiar

4 Compulsive Research
4 Deep Analysis
1 Foresee
4 Frantic Search
4 Snap
3 Temporal Fissure


Sideboard
2 Circle of Protection: Red
2 Galina's Knight
2 Negate
2 Prismatic Strands
3 Steel of the Godhead
4 Vedalken Outlander
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05-11-2011 , 09:41 AM
ya pauper is a format for old school players that love wonkey combo decks that win on turn four without any sort of player interaction.
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05-11-2011 , 11:38 AM
I had fun with rats,

it's amusing that since they have to balance for limited all the creatures are 2/2s, 1/1s
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05-11-2011 , 12:06 PM
Quote:
Originally Posted by ***
I know multiposting is kind of annoying, but these are on different topics.

ferrengi,

Dispense Justice is solid removal and is definitely better than doubling up on Slasher, the Wellspring, and a second Vulshok Replica. So that's three very cuttable cards. I'd personally play a seventeenth land over the off color myr too. More reliable, though not as metalcrafty.
Normally I would have played it but with some much other good removal I was trying to get other stuff into the deck. After all, even with a lot of removal, you still need some threats to win you the game. I did however bring in justice in specific matchups where I thought it could help me. Like against an opponent that had darksteel sentinel.
I guess the deck would've been fine if I would've cut one of the cards you mentioned for the dispense justice.
BTW, I looked at the list again, I miscounted my burn the impure. I only had 1 and I did have 17 land, not 16. I suppose I could cut an off-color myr for the justice but I really wanted to make sure I had 6 mana and the 3 plains so I could use my 2 bombs.
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05-11-2011 , 11:32 PM
Thoughts on this draft?

http://www.raredraft.com/watch?d=2r9b1

The deck seemed decent but removal and low drops are definitely lacking. G/R dinos is a fine archetype but I don't think the draft went too well overall.

Also, is anyone going to be playing the MTGO prerelease or release events? What events do you recommend?
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05-12-2011 , 01:20 AM
ferrengi,

you've improved lately. Not anything serious I'd do differently in that draft. I wouldn't take Plague Myr, but I don't think that had a big impact on the overall strength of your deck. White was shown to be open too late for you to switch, so sometimes you eat the bear and sometimes the bear eats you.
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05-12-2011 , 04:51 AM
Hey everyone, what sites are similar to a "2+2" version of magic, where we can find lots of info to improve our game?
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05-12-2011 , 10:31 AM
I haven't used it much but you can try http://forums.mtgsalvation.com/
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05-12-2011 , 10:31 AM
Quote:
Originally Posted by ***
ferrengi,

you've improved lately. Not anything serious I'd do differently in that draft. I wouldn't take Plague Myr, but I don't think that had a big impact on the overall strength of your deck. White was shown to be open too late for you to switch, so sometimes you eat the bear and sometimes the bear eats you.
Thanks, that's what I wanted to know.
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05-12-2011 , 01:08 PM
Quote:
Originally Posted by ***
ferrengi,

you've improved lately. I wouldn't take Plague Myr, but I don't think that had a big impact on the overall strength of your deck. White was shown to be open too late for you to switch, so sometimes you eat the bear and sometimes the bear eats you.
+1

tangle angler >> paldium myr
iron myr > rust tick
hatpick sphinx > lens (fatties + lens is just bad)
tangle anger #2 >>>>> arbalest
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05-12-2011 , 01:53 PM
Quote:
Originally Posted by martenJ
+1

tangle angler >> paldium myr
iron myr > rust tick
hatpick sphinx > lens (fatties + lens is just bad)
tangle anger #2 >>>>> arbalest
I disagree with you a little. I think the angler can be good even in non-infect so maybe that is better than the palladium myr.

Rust tick is going to be much better than Iron myr in just about any deck or matchup. What is your reasoning behind wanting the myr? The rust tick locks down their best artifact and has the ability to lock down 2 different things because the artifact doesn't untap next turn.

Lens might not be what I want. I don't know because I think it only came out in 1 game. But, how exactly will I use the argent sphinx? It is already pack 3 and I have hardly anything in blue and it costs double blue. I'm not willing to splash for this card. Are you taking the sphinx hoping to pick up more blue in pack 3?

Disagree completely regarding the arbalest. That artifact has to be answered otherwise your opponent just loses the endgame.

So, I think you are totally wrong about 2 out of these 4 picks.
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05-12-2011 , 02:33 PM
sphinx is obv a hatepick

i agree that rust tick is good but i think that the myr is a little esp since i dont take the pladium myr.

ur deck is soooo top heavy and arbalest is just another lategame card. id rather take the tangle angler ( much better in general and even moreso in ur deck). its early defense and is just a pita in generel for ur opponent.
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05-12-2011 , 03:58 PM
Quote:
Originally Posted by martenJ
sphinx is obv a hatepick

i agree that rust tick is good but i think that the myr is a little esp since i dont take the pladium myr.

ur deck is soooo top heavy and arbalest is just another lategame card. id rather take the tangle angler ( much better in general and even moreso in ur deck). its early defense and is just a pita in generel for ur opponent.
The deck is too top heavy but I don't think picking up another tangle angler is the answer. I really needed some 2 or 3 drops even if they were weak.
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05-12-2011 , 05:28 PM
I'd much rather have pistus strike over rusted slasher, and it's close over spin engine in your deck.

And I'd much rather have pistus strike over 4/3 ogre when we already have 2 tangle mantis (double green and double red in the 4 drop slot that aren't bombs? bleh)

And by then we are Base green with red as a splash for double burn going into pack 2.

P2P1 is a bit light and I have no experience playing with tangle angler, but a 1/5 infect is pretty hard to deal with..
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05-12-2011 , 06:33 PM
well hes basically a very good blocker, removal for small guys, lets u alpha strike.

awesome combo w lense 2!

edit: u got like 3 cystbearers 4 free, u shouldve taken those. u realized it urself
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05-12-2011 , 11:20 PM
high toughness infect creatures are so brutal to play vs, especially one that picks off random x/1s, and lets you alpha strike often
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05-13-2011 , 10:17 AM
Quote:
Originally Posted by borderline
I'd much rather have pistus strike over rusted slasher, and it's close over spin engine in your deck.

And I'd much rather have pistus strike over 4/3 ogre when we already have 2 tangle mantis (double green and double red in the 4 drop slot that aren't bombs? bleh)

And by then we are Base green with red as a splash for double burn going into pack 2.

P2P1 is a bit light and I have no experience playing with tangle angler, but a 1/5 infect is pretty hard to deal with..
Pistus strike is usually not worth maindecking, especially if I am not playing infect. Rusted slasher is underrated and probably shouldn't have been available 8th pick. It works very well in red decks when you typically want sac outlets.

In terms of taking it over the ogre once I already have the 2 tangle mantis, that makes more sense to me.

By p2p1 this deck was a green deck and it looked like it might turn out to be R/G dinos. If that's the case, palladium myr should be very useful.
I haven't tried using tangle angler just for defense or for a big alpha strike with non infect dudes but it might have worked out well.
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05-13-2011 , 10:58 AM
Anyone want to take a look at this trainwreck?
I looked at it again and don't even see anything too bad

http://www.raredraft.com/watch?d=2r5gu

Want to guess how the deck did?
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05-13-2011 , 08:20 PM
was able to pull of this combo in a recent draft,
kemba + portal + flayer husk
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05-13-2011 , 08:22 PM
I am confused why your opp is still alive, infect decks can have massacre wurm too
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05-13-2011 , 08:28 PM
most of the tokens were just created, I also used white sun zenith. I swung in and cleared most of his board previous turn.
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05-13-2011 , 11:13 PM
Thanks for the response to my prev question. I've decided to start w/ block constructed and work my way up to standard. I did a lot of looking around for current meta decks and came down to 4 decks, w/ the minimum price to build these decks listed: monoblack infect (~$90), big red (~$150), tethered steel (~$100), and UB Infect (~$200). This is a more detailed list for anyone else that may be interested (format is card name (number needed) price per card). For all the cheap cards, I just put in 4 as the number needed, even though that's not how many you would need in the deck. The list consists of everything you can play around w/ in your deck until you come up w/ one that's the best.

***MonoB Infect***
-Required- ($90)
Inkmoth Nexus(4) 8.75
Skithiryx, the Blight Dragon(4) 6.75
Phyrexian Crusader(4) 3.50
Ratchet Bomb(4) 1.00
Go for the Throat(4) 0.75
Phyrexian Vatmother(4) 0.60
Mimic Vat(3) 0.60
Memoricide(3) 0.30
Hand of the Praetors(4) 0.15
Plague Myr(4) 0.15
Contagion Clasp(4) 0.15
Virulent Wound(4) 0.08
Grasp of Darkness(4) 0.05
Plague Stinger(4) 0.04
Tumble Magnet(4) 0.03

-Optional-
Sword of Feast and Famine(1-3) 16.50
Sword of Body and Mind(1) 6.75
Wurmcoil Engine(1) 5.00
Massacre Wurm(1) 2.75
Contagion Engine(4) 0.12
Steel Hellkite(4) 0.08
Darksteel Axe(4) 0.08
Skinrender(4) 0.08
Necropede(4) 0.08
Mortarpod(4) 0.05
Spread the Sickness(4) 0.03
Corpse Cur(4) 0.03

***UB Infect***
-Required- ($206)
Tezzeret, Agent of Bolas(4) 31.50
Inkmoth Nexus(4) 8.75
Skithiryx, the Blight Dragon(2) 6.75
Phyrexian Crusader(4) 3.50
Darkslick Shores(4) 1.40
Ratchet Bomb(4) 1.00
Go for the Throat(4) 0.75
Phyrexian Vatmother(4) 0.60
Plague Myr(4) 0.15
Contagion Clasp(4) 0.15
Necropede(4) 0.08
Virulent Wound(4) 0.08
Grasp of Darkness(4) 0.05
Tumble Magnet(4) 0.03

-Optional-
Sword of Feast and Famine(1) 16.50
Consecrated Sphinx(4) 9.50
Skithiryx, the Blight Dragon(1-2) 6.75
Black Sun's Zenith(1-4) 3.75
Mimic Vat(1-4) 0.60
Memoricide(3-4) 0.30
Sphere of the Suns(4) 0.20
Steel Sabotage(4) 0.12
Corrupted Conscience(4) 0.08
Stoic Rebuttal(4) 0.05
Mortarpod(4) 0.05
Flesh-Eater Imp(1) 0.05
Neurok Commando(4) 0.05
Throne of Geth(4) 0.05
Disperse(4) 0.02

***Tempered Steel***
-Required- ($102)
Mox Opal(2) 11.75
Hero of Bladehold(2) 10
Inkmoth Nexus(4) 8.75
Mirran Crusader(3) 3.00
Phyrexian Revoker(4) 1.50
Tempered Steel(4) 1.00
Signal Pest(4) 0.50
Chimeric Mass(4) 0.30
Memnite(4) 0.20
Glinthawk(4) 0.05
Revoke Existence(4) 0.05
Divine Offering(4) 0.05
Leonin Relic warder(4) 0.04
Tumble Magnet(4) 0.03
Glint Hawk Idol(4) 0.02
Origin Spellbomb(4) 0.02
Arrest(4) 0.02

-Optional-
Sword of Feast and Famine(1) 16.50
Hero of Bladehold(1-2) 10
Elspeth Tirel(2-3) 9.25
Mirran Crusader(1) 3.00
Indomitable Archangel(3-4) 2.50
Ratchet Bomb(3) 1.00
Contested War Zone(2) 0.60
Accorder Paladin(4) 0.15
Darksteel Axe(4) 0.08
Perilous Myr(4) 0.08
Piston Sledge(4) 0.08
Master's Call(4) 0.08
Mortarpod(4) 0.05

***Big Red***
-Required- ($150)
Koth(4) 21.5
Inkmoth Nexus(4) 8.75
Wurmcoil Engine(2) 5.00
Slagstorm(4) 2.00
Red Sun's Zenith(4) 1.30
Precursor Golem(4) 0.50
Kuldotha phoenix(4) 0.25
Sphere of the suns(4) 0.20
Perilous Myr(4) 0.08
Oxidda Scrapmelter (4) 0.05
Into the Core(4) 0.05
Burn the Impure(4) 0.04
Tumble Magnet(4) 0.03

-Optional-
Sword of Feast and Famine(2-3) 16.50
Wurmcoil Engine(1) 5
Ratchet Bomb(1-4) 1.00
Blackcleave Cliffs(4) 0.70
Spikeshot Elder(4) 0.20
Go for the Throat(1) 0.75
Mimic Vat(1) 0.60
Spikeshot Elder(3) 0.20
Arc Trail(4) 0.15
Contagion Clasp(4) 0.15
Hoard-Smelter Dragon(4) 0.08
Mortarpod(4) 0.05
Shatter(4) 0.02
Melt Terrain(4) 0.02

Now that I'm ready to buy, I have a few more questions left:

1. What are some straight forward facts I should know about card prices increasing/decreasing? For example, do card prices move around a lot whenever a new set or core set is released, depending on which cards suddenly become useless/useful? Is Zendikar and M11 going to decrease in value in October? etc.

2. How quickly does the meta change when a new set is released? Since NPH just came out, should I wait for a little longer before buying a tier 1 deck, since it can suddenly become tier 2 after the meta changes?

I will be going with a monoblack infect deck fwiw. I'm just wondering whether now's the best time to buy this deck, or if I should wait a little more, which I don't mind, though I will want to be playing probably by end of May, unless it would be really wise for me to wait longer.

thanks in advance
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05-13-2011 , 11:38 PM
I would skip infect for now. It is likely to be much worse with phyrexian mana coming in.
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05-14-2011 , 12:40 PM
4x of skittherix is not good.. Max 2.. He is legendary.

Vatmother isn't good. Sure it looks good.. until you realize the most optimal way to play it is with 1 in play..
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05-14-2011 , 12:59 PM
Imo, U need the green 1/1 infect elf guy.. maybe go green/black..
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