Quote:
Originally Posted by FieryJustice
How much variance is in mtg? I was pretty good at SSS and got my rating up to 1800ish. Since AAA came about, I dropped down to 1620 and since then have won my last 3 drafts, bringing me back up to around 1700. So, do I suck? Do I just suck at AAA? Is AAC really that different? Also, what is the best strategy in CCC? Are there any rares in the set worth any tix? Sorry for all the questions but I suck at mtg.
I just started playing but it seems there is a lot of variance.
Have mainly been playing Sealed Deck premier events and I made top 8 with a very mediocre deck, and only went 4-2 with an unbelievable ridiculous god deck.
The main source of variance seems to be in whether or not you get a reasonable mana draw. It sucks when you are playing two colors splashing 1, and don't draw one of your main two, and your opponent playing 5c plays the domain from the top of his deck without tutoring
I haven't played paper magic in literally 5 years but I was usually around 1900+ in that (probably still am if they didn't delete me!) and I'm around 1700 on MODO atm. Of course I only just started but it still seems to me that overall play is 'stronger' on MODO. I never seem to play against someone with just a hopelessly bad sealed or draft deck, and no-one really throws their guys away to onboard tricks that used to happen all the time playing live.
CCC I like Esper (b/u/w) a lot. You get a nice 2-drop in Zombie Outlander which is often hard for the base green decks to get past, and a bunch of flyers. It seems that the best 'other' decks are aggro, maybe Jund, but perhaps some deck with lots of Darklit Gargoyles and exalted guys could be insanely fast too. I've only done like 10 drafts so take that advice with a pinch of salt