Quote:
Originally Posted by FlyWf
I like the gameplay but Jesus Christ EA, give it a rest with the constant bull****. It's not enough that they added a SECOND ultimate team mode, they turned franchise mode into it, too! ****ing subquests for each drive, progression being governed by the XP you earn from that, coaches with skilltrees and ****...
That is not remotely like the actual NFL. Is there a "simulation" switch for franchise mode somewhere to turn all that **** off?
Oh, and somewhat related, the menus are so busy and laggy compared to NCAA's(RIP). When you're playing team buildy/franchise type modes, you spend more time in the menus than in the game, but you don't really care about how good they look. The actual roster management is a submenu that requires a laborious journey, I don't give a **** about the ****ing cutesy color-coded depth chart with pictures of my starters, I want to trade for a linebacker without having to consult Google Maps.
The actual football is great, though, like I said. I'll probably just play quick games online.
I don't think it's anything like MUT.
Changing the way that XP is handed out and players progress is a far cry from asking you to buy packs for real $$ to play the game.
It's more like an attempt to bring RTTS-style development to football. Granted, a lot of the goals seem kinda arbitrary (especially the individual play ones) but I don't mind them trying to change up what has been a very stale franchise for years.