Quote:
Originally Posted by El Kabong
Crafting seems pretty deep to me although I agree it doesn't seem like anything revolutionary, just really well done.
I feel like the crafting system is like other parts of the game: wide but shallow. You can craft 100 things, but all they do is restore hearts and maybe give a small buff. You can explore a massive world, but enemy encampments are few and far between. You can do 100+ mini-dungeons, but they're basically "solve this small puzzle, get cookie" affairs.
Just seems like a bad trend that has me worried, and that worry sticks around after consuming a lot of reviews.