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Hearthstone?! (Blizzard online card game) Hearthstone?! (Blizzard online card game)

06-21-2015 , 08:22 PM
Now that's a combo
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06-21-2015 , 08:31 PM
Quote:
Originally Posted by Michael888
I just found out the hard way if you blade flurry as lethal and there are boom bots out, if the boom bots lethal me in the same play I get the loss.

huh, don't think I've ever run into that. seems like the flurry should do all damage at once killing your opponent before deathrattles trigger.
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06-21-2015 , 10:23 PM
It did lol, I blade flurry, he goes to 0, boom bots explode, one hits me, the next one hits me, my portrait explodes, then his does. End result, DEFEAT.

To make it worse I had 2 minions out.

Could be because I ended with negative health and he had 0 but its still bull**** obviously.
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06-21-2015 , 10:29 PM
Nah, it has nothing to do with negative health. I tied a game with hellfire once (with more negative health than them).
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06-21-2015 , 10:32 PM
Tie counts as defeat
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06-21-2015 , 10:39 PM
In arena ties actually don't count as wins or losses, even though the screen says "Defeat" for both players.
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06-21-2015 , 11:54 PM
I'm 6-0 since hitting rank 5, hehe. The dream is alive 24-0! :P
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06-22-2015 , 03:19 AM
So I unlocked ol murk eye today, but it gave me three of him. Like in my collection there's a 3x and the notification definitely triggered multiple times.

Don't think it matters since you can't dust him or anything, but it was weird. Ever happen to anyone else?
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06-22-2015 , 03:46 AM
next step: golden old murk eye (x3)
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06-22-2015 , 08:07 AM
Quote:
Originally Posted by Kaze13
So I unlocked ol murk eye today, but it gave me three of him. Like in my collection there's a 3x and the notification definitely triggered multiple times.

Don't think it matters since you can't dust him or anything, but it was weird. Ever happen to anyone else?

Yea, same here. Was a few days ago.
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06-22-2015 , 07:26 PM
Freeze mage has been working by accident today... It's like people get pissed off at seeing Ice Barrier and spaz out.

Rogue that dumped every spell at my face on turn 6 (and managed to never pop ice block)

Warlock that Jarraxus'ed on turn 9 from 27 health.

A+ fun and no Kezan in 10 games
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06-22-2015 , 11:46 PM
Quote:
Originally Posted by DCIAce
Freeze mage has been working by accident today... It's like people get pissed off at seeing Ice Barrier and spaz out.

Rogue that dumped every spell at my face on turn 6 (and managed to never pop ice block)

Warlock that Jarraxus'ed on turn 9 from 27 health.

A+ fun and no Kezan in 10 games
yeah, I've gained 5 ranks today playing freeze mage

running into a lot of rogues and mech mages and even beating warriors
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06-24-2015 , 07:41 AM
played against a super lol warlock deck but it was kinda cute - ran every heal in the game, including 2 sac pacts. he made it to fatigue with me!
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06-24-2015 , 08:28 AM
unfortunately coming around to the notion the game is badly designed. very badly in fact. too many games are decided by your opponent having perfect or totally terrible draws - the fun really is only when BOTH players haev great, terrible, or average starts.

also, aggro is just too good now. you legit cant play control decks in a control fashion if you want to be taken seriously. decks either have to be super fast, incredible at dealing with early aggression, or combo oriented where if the aggro doesnt kill you v fast you just win on turn 7 or 8.
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06-24-2015 , 08:50 AM
maybe if health started at 40 id start playing again
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06-24-2015 , 08:52 AM
Yeah, health @ 40 would be a significantly better game. Even 35 would do the trick. 30 is just not enough though.
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06-24-2015 , 09:36 AM
increased deck sizes would have a much larger impact than increased life totals. that's what I'm rooting for.
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06-24-2015 , 09:42 AM
Quote:
Originally Posted by CrunkMonkey
increased deck sizes would have a much larger impact than increased life totals. that's what I'm rooting for.
...
Yeah sure, then agro decks get a mid/late game or card draw or removal...
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06-24-2015 , 09:46 AM
uh, the aggro decks don't have 1 in 5 chances to draw ino lethal on turn 7, combo decks don't have turn 6 emperor 3/5 times, yeah it would make a huge difference.
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06-24-2015 , 10:07 AM
Not sure if I just ran into a bug or not, but sort of weird and had me panicking a little bit.

I was Warrior playing a Rogue. He had 10 health left. I had a Boulderfist Ogre on the board from the previous turn. On my next turn I top deck Kor'Kron Elite, which has charge. As soon as I play it the ability to use both of my cards to attack was gone. They weren't highlighted and I couldn't click them. After about 10 seconds I clicked off the screen to my desktop and back and it fixed itself.

It worked out, but I thought I was going to get screwed.
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06-24-2015 , 10:14 AM
Quote:
Originally Posted by CrunkMonkey
uh, the aggro decks don't have 1 in 5 chances to draw ino lethal on turn 7, combo decks don't have turn 6 emperor 3/5 times, yeah it would make a huge difference.
it would just make the game less consistent and more draw rng
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06-24-2015 , 10:14 AM
Quote:
Originally Posted by ItalianFX
Not sure if I just ran into a bug or not, but sort of weird and had me panicking a little bit.

I was Warrior playing a Rogue. He had 10 health left. I had a Boulderfist Ogre on the board from the previous turn. On my next turn I top deck Kor'Kron Elite, which has charge. As soon as I play it the ability to use both of my cards to attack was gone. They weren't highlighted and I couldn't click them. After about 10 seconds I clicked off the screen to my desktop and back and it fixed itself.

It worked out, but I thought I was going to get screwed.
you disconnected...
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06-24-2015 , 10:33 AM
Quote:
Originally Posted by dkgojackets
you disconnected...
Really? I wasn't having any problems up to that point.
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06-24-2015 , 10:39 AM
Quote:
Originally Posted by ItalianFX
Really? I wasn't having any problems up to that point.
Happens. Bnet servers are weird
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06-24-2015 , 11:12 AM
Quote:
Originally Posted by dkgojackets
it would just make the game less consistent and more draw rng
I wouldn't call mtg less consistent or more draw rng at all. If anything, I'd say it's a game that is much more skill based.
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