I'm about 10 hours gameplay into it, and as a whole I don't like it. Let's start from the top.
When you load up the game, it tells you that this is a game for old and new players of FF games. This is so far from the truth. Just watch Conan playing the first few minutes, where you push a car.
https://www.youtube.com/watch?v=eXJFbsQBvLw
This scene is done to the music of the hauntingly beautiful version of Stand by Me performed by Florence and the Machine. What a waste of an opportunity. That's how the game begins?
But not really. Really, the way it begins is bringing you to the fighting tutorial, which is all important believe it or not. The new fighting system takes awhile to get used to, and you really need the tutorial to figure out how to succeed, because fighting is actually challenging in this game. They could've easily incorporated this into the actual story/gameplay instead of having a whole separate tutorial.
Speaking of which, the fighting sucks in this game so far. Here's what I have to do when I face a new battle. Pause the game, change battle settings to "wait," unpause, analyze my opponents to figure out what will actually work on them, pause the game again, switch battle back to "active", unpause, change my gear or spells to be able to take down the enemies, and then I get to start the battle. This is so frustrating. Please, someone tell me what I'm doing wrong to speed up this process.
The actual mechanics are not so terrible, but I've found that the game is actually quite tough with the fighting. Even when I'm fighting guys who are around my level, one hit will shave off half or more of my life oftentimes, so I'm constantly having to use potions and stuff to stay alive. The limit breaks actually put you in harms way oftentimes, the controls are a bit finnicky, like not warping to where I think I'm gonna warp to. Overall, it just feels clumsy.
The open world is awfully constructed. There are two main modes to begin with. Car and walking (I just got the chocobo so I haven't explored that too much yet). The car is terrible. Driving is a chore, you can set it to automatic and then you just sit there for 5 minutes until you get to the next destination, or you can control it manually and crash a bunch because it's pretty clunky with the controls.
The walking mode is fine, but the controls feel clunky, oftentimes I think I'm going to pick up an item but my character jumps instead. I have to hold the controller kind of goofily to be able to sprint effectively and have the camera pointing the correct direction at all times.
The story is a typical Final Fantasy story. The world is going to end, so find 5 red frogs and bring them back to me. The fetch missions are especially painful. Drive 5 minutes, walk another 5 minutes, fight a longer than needed battle for not enough experience points, and return with the item.
I'm playing on a PS4 with a disc, and the load times are unbearable.
There are some good elements too btw. The graphics are breathtaking. The landscapes, the details, the battles, are all gorgeously constructed. The upgrading system is similar to the FFX spheres which I really enjoyed. The monsters are so far all unique not only in their look but their fighting style as well, so you are forced to use different tactics with different types.
Overall though, the bad outweighs the good. Hopefully this changes as the story moves along.